Monster List/Sander/Boss: Difference between revisions

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Added a bit of information.
(Added everything i know about them.Feel free to edit my mistakes.)
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|align=center|[[File:Waldo_Body.jpg|250px]]
|align=center|[[File:Waldo_Body.jpg|250px]]
|'''Giant Waldo''' - One of Karis’s minions
|'''Giant Waldo''' - One of Karis’s minions
|'''Moves and Notes:'''
|'''Moves:'''
- ''Bottom Cast:'' Kicks up a slab of the ground then punches it to send it flying. A scale version of the one used by Berthe, but the rock will lodge itself in the ground after impact and will serve as an obstacle. <br>
- ''Bottom Cast:'' Kicks up a slab of the ground then punches it to send it flying. A scale version of the one used by Berthe, but the rock will lodge itself in the ground after impact and will serve as an obstacle. <br>
- ''270 Degree Swing:'' A quick interrupt-able axe swing, this attack only hits in front of himself, but he always does not targeting his foes first to use this move. <br>
- ''270 Degree Swing:'' A quick interrupt-able axe swing, this attack only hits in front of himself, but he always does not targeting his foes first to use this move. <br>
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- ''Dark Energy Release:'' Releases a blast of dark energy from the pendant on his stomach, which can reach up to a full screen away depending on his current size. Usually he will use this when you are too far of him or as counter. <br>
- ''Dark Energy Release:'' Releases a blast of dark energy from the pendant on his stomach, which can reach up to a full screen away depending on his current size. Usually he will use this when you are too far of him or as counter. <br>
- ''Pendant Explosion:'' An extremely lethal skill that can deal very high damage. He'll only use it when he's at maximum size and will revert to his starting size after use if he is not interrupted. <br>
- ''Pendant Explosion:'' An extremely lethal skill that can deal very high damage. He'll only use it when he's at maximum size and will revert to his starting size after use if he is not interrupted. <br>
----
'''Notes:'''
<br>
- Has 35 Life Bars (Both Henir and all difficulties).
- Has 35 Life Bars (Both Henir and all difficulties).
|-
|-
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|align=center|[[File:SteelWingKelaino_Body.jpg|250px]]
|align=center|[[File:SteelWingKelaino_Body.jpg|250px]]
|'''Steel Wing Kelaino''' - One of Karis's followers who kidnapped the Wind Priestess Anudran.
|'''Steel Wing Kelaino''' - One of Karis's followers who kidnapped the Wind Priestess Anudran.
|'''Moves and Notes:'''
|'''Moves:'''
- ''Scratch:'' She will super armor and fly upwards slightly before coming down to scratch at the player with her claws. <br>
- ''Scratch:'' She will super armor and fly upwards slightly before coming down to scratch at the player with her claws. <br>
- ''Steel Dive Bomb:'' Kelaino will become invincible then launch upwards out of view. She will then perform a heavy dive attack on your location. If hit, the player will be launched away and knocked down. She is able to use this even when stun locked. When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action. <br>
- ''Steel Dive Bomb:'' Kelaino will become invincible then launch upwards out of view. She will then perform a heavy dive attack on your location. If hit, the player will be launched away and knocked down. She is able to use this even when stun locked. When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action. <br>
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- ''Berserk(?):'' Usually when damaged to around 8 bars of health she will gain a pink aura and appears to become faster, more aggressive, and do 50% more damage. (The entirety of how this effects her is not yet known.) <br>
- ''Berserk(?):'' Usually when damaged to around 8 bars of health she will gain a pink aura and appears to become faster, more aggressive, and do 50% more damage. (The entirety of how this effects her is not yet known.) <br>
- ''Wind Bombing:'' When at full MP this skill becomes available to her. In a similar style to Shelling Guardian's Carpet Bombing, she will fly across the stage twice, launching two orbs reminiscent in appearance to Super Nova each pass. Each orb can hit multiple times, potentially dealing over 25,000 damage. Each bombing wave will strike 1\2 of the map. The direction of the first bombing wave is random, her second wave will always target the other half of the stage.When she uses this skill, there will be a large Danger warning accompanied with its skill name. She will instantly disappear when initiating this without an animation and start bombing without delay. <br>
- ''Wind Bombing:'' When at full MP this skill becomes available to her. In a similar style to Shelling Guardian's Carpet Bombing, she will fly across the stage twice, launching two orbs reminiscent in appearance to Super Nova each pass. Each orb can hit multiple times, potentially dealing over 25,000 damage. Each bombing wave will strike 1\2 of the map. The direction of the first bombing wave is random, her second wave will always target the other half of the stage.When she uses this skill, there will be a large Danger warning accompanied with its skill name. She will instantly disappear when initiating this without an animation and start bombing without delay. <br>
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'''Notes:'''
<br>
- Has 35 Life Bars (Both Henir and all difficulties) <br>
- Has 35 Life Bars (Both Henir and all difficulties) <br>
- High resistance against all elements in general (roughly 250\500 against everything).  <br>
- High resistance against all elements in general (roughly 250\500 against everything).  <br>
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|align=center|[[File:Chieftain_Trockta_Body.jpg|250px]]
|align=center|[[File:Chieftain_Trockta_Body.jpg|250px]]
|'''Chieftian Trockta''' – The possessed leader of the Trocks
|'''Chieftian Trockta''' – The possessed leader of the Trocks
|'''Moves and Notes:'''
|'''Moves:'''
- ''Swipe:'' Trockta smacks you with his shaman assistant and cannot interrupted by any attack.
- ''Swipe:'' Trockta smacks you with his shaman assistant and cannot interrupted by any attack.
:* This move can only interrupt after he swing his shaman assistant. <br>
:* This move can only interrupt after he swing his shaman assistant. <br>
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:* This move can easily avoid with do double jump but with timing.
:* This move can easily avoid with do double jump but with timing.
:* This move does deal minor damage! Meaning you'll get killed if he use this after he has drained your HP to 1!
:* This move does deal minor damage! Meaning you'll get killed if he use this after he has drained your HP to 1!
----
'''Notes:'''
<br>
- Has 35 Life Bars (Both Henir and all difficulties) <br>
- Has 35 Life Bars (Both Henir and all difficulties) <br>
- Roughly 250\500 resist to all elements.
- Roughly 250\500 resist to all elements.
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- ''Wind Shock:'' Jumps to the center of the screen and summons four tornadoes that close in from both sides then blows away all players near him with a sword swing.  
- ''Wind Shock:'' Jumps to the center of the screen and summons four tornadoes that close in from both sides then blows away all players near him with a sword swing.  
:* Usage of this attack will be signaled with an onscreen danger warning. <br>
:* Usage of this attack will be signaled with an onscreen danger warning. <br>
- Has 35 Life Bars (Both Henir and all difficulties)
----
'''Notes:'''
<br>
- Has 35 Life Bars (Both Henir and [[7-4]]) <br>
- Roughly 250\500 resist to all elements.  
- Roughly 250\500 resist to all elements.  
|-
|-
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|align=center|[[File:Karis_Body.jpg|250px]]
|align=center|[[File:Karis_Body.jpg|250px]]
|'''Karis, the Succubus Queen''' –
|'''Karis, the Succubus Queen''' –
|'''Moves and Notes:'''
|'''Moves:'''
- ''Multiple Slash:'' Karis jumps forward and swing her scythe rapidly at the players. <br>
- ''Multiple Slash:'' Karis jumps forward and swing her scythe rapidly at the players. <br>
- ''Fatal Hook:'' Karis jumps and then use her scythe to pull players in front of her.Will inflict helpless.<br>
- ''Fatal Hook:'' Karis jumps and then use her scythe to pull players in front of her.Will inflict helpless.<br>
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- ''Teleport:'' Karis will teleport to a player side.
- ''Teleport:'' Karis will teleport to a player side.
:* She usually use this if all players are out of her range.
:* She usually use this if all players are out of her range.
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'''Notes:'''
<br>
- She has 35 Life Bars
|-
|-
|[[7-6]]
|[[7-6]]
|align=center|
|align=center|
|'''Tentacle Core''' - The core is connected and protected by Karis and is her weak point. It can summon Crimson Eggs, tentacles, and pillars.
|'''Tentacle Core''' - The core is connected and protected by Karis and is her weak point. It can summon Crimson Eggs, tentacles, and pillars.
|'''Moves and Notes:'''
|'''Moves:'''
|-
|-
|[[7-6]]
|[[7-6]]
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- ''Retreat:'' Karis call out a hordes of Living Trock minions then hide her core away.<br>
- ''Retreat:'' Karis call out a hordes of Living Trock minions then hide her core away.<br>
:* Sometimes Karis will continue to fight even after summoning her minions.
:* Sometimes Karis will continue to fight even after summoning her minions.
----
'''Notes:'''
<br>
- She has 40 Life Bars
|}
|}
{{Beastiary}}
{{Beastiary}}
{{Guides}}
{{Guides}}
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