Dynamo Configuration - Fission Shot: Difference between revisions

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| [[File:Mm_active1.jpg]]
| [[File:Mm_active1.jpg]]
| '''[Active]''' Add fires a missile at his targets. If the missile does not strike the target, it will split itself into 4 mini bombs and travel in a cross formation before exploding.<br>
| '''[Active]''' Add fires a missile at his targets. If the missile does not strike the target, it will split itself into 4 mini bombs and travel in a cross formation before exploding.<br>
'''Dynamo Configuration - Fission Shot''' can be boosted with the aid of 1 [[Add's_Features#DP_Counters|DP Counter]] and double the number of scattered bombs.
'''Dynamo Configuration - Fission Shot''' can be boosted with the aid of 1 [[Add's_Features#DP_Counters|Dynamo Mutation Point]] , doubling the number of bullet bombs.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7"
|- style="background:#9F81F7"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Number of Child Shots <br>(When using Mutation Point)!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#9F81F7"
|- style="background:#9F81F7"
! Normal (DP Mode) !! Scattered
! Mother Shot Explosion <br> (When using Mutation Point) !! Child Shot Explosions 
|-
|-
| align="left"| 1 || rowspan="2" | 50 || 661% (1322%) || 198% || rowspan="10" | 40 MP || rowspan="10" | 9 Seconds   
| align="left"| 1 || rowspan="2" | 50 || 661% (1322%) || 198% || rowspam="10" | 4 (8) || rowspan="10" | 40 MP || rowspan="10" | 9 Seconds   
|-
|-
| align="left"| 2 || 691% (1381%) || 207%
| align="left"| 2 || 691% (1381%) || 207%
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