Nature's Force System: Difference between revisions

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=== New Double Jump ===
=== New Double Jump ===
[[Image:Ns3.png|400px|right]]
[[Image:Ns3.png|300px|right]]
Along with the new system, Rena's mobility is also improved. Her double jump has been changed to from a midair somersault to jumping off a platform made of wind and leaves. Like [[Elsword]] and [[Raven]], Rena is also able to air dash, but with a lower distance. Along with the new double jump, [[Combat Ranger]]'s '''^^ZZ''' is also changed to drag target towards you instead of kicking them into the air.
Along with the new system, Rena's mobility is also improved. Her double jump has been changed to from a midair somersault to jumping off a platform made of wind and leaves. Like [[Elsword]] and [[Raven]], Rena is also able to air dash, but with a lower distance. Along with the new double jump, [[Combat Ranger]]'s '''^^ZZ''' is also changed to drag target towards you instead of kicking them into the air.
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=== Nature's Force Damage Boost ===
=== Nature's Force Damage Boost ===
[[Image:NF5.png|right]]
[[Image:NF5.png|300px|right]]
When Rena has at least 1 nature orb, she is able to use that orb alongside her attacks.  
When Rena has at least 1 nature orb, she is able to use that orb alongside her attacks.  
*At the end of each combo, an orb will explode on the target. However, this does not apply to single hit combos (E.g: ↑Z).  
*At the end of each combo, an orb will explode on the target. However, this does not apply to single hit combos (E.g: ↑Z).