Windmill: Difference between revisions

36 bytes added ,  3 September 2014
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*'''Windmill''' is a good Awakening charger.  
*'''Windmill''' is a good Awakening charger.  
*In PvP, be cautious when usage as it gives back a lot of MP to you and your opponent.
*In PvP, be cautious when usage as it gives back a lot of MP to you and your opponent.
*User '''can''' be hit during Windmill, but is in a Super Armor state.
*User can be hit during Windmill, but is in a Super Armor state.
*Windmill '''can''' be interrupted by Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''.
*'''Windmill''' can be interrupted by being grabbed by '''Shadow Charger''' or '''Shadow Port Charger''' or cancelled when hit by any type of stun.
*To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''.
*To maximize the range of this skill, the suggested use is [[Way of the Sword|Vitality]] aura with [[Armageddon Blade]] and combine it with '''Windmill'''.
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