Dragon Nest: Abyss/zh-hans: Difference between revisions

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(Created page with "{{DISPLAYTITLE:3-X 巨龙祭坛}} {{Languages|3-x}} {{DungeonPageCN | Color={{ColorSelCN|Village|3}} | SmallPic=3-xCN.png | BigPic=3-xnewCN.png | DunName=巨龙祭坛 | Quotat...")
 
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| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Saurus Guardian.png|60px]]
|[[File:Saurus Guardian.png|60px]]
|'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.<br>  
|'''高级监督官''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold.  It will usually drop its super armor before attacking unlike the normal version.<br>  
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|[[File:DNA2.jpg|60px]]
|[[File:DNA2.jpg|60px]]
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br>  
|'''暗影蜥蜴人萨满''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode.<br>  
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|[[File:3-1-boss.jpg|60px]]
|[[File:3-1-boss.jpg|60px]]
|'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
|'''蜥蜴人狂战士''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.<br>  
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|[[File:DNA3.jpg|60px]]
|[[File:DNA3.jpg|60px]]
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
|'''暗影蜥蜴人士兵''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet.<br>
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|[[File:3-3-1.jpg|60px]]
|[[File:3-3-1.jpg|60px]]
|'''Fire Komodo''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
|'''烈火科莫多''' - Similar to the Fire Komodos seen in the Bethma Region, except that it breathes fire faster and more often. It also super armors itself before & during it breathes fire and when struck. Also, whenever attacked they will gain super armor for the duration of their stun animation, unlike Crossbowmen Soldier in [[2-x]] it only gain super armor when hit from behind.
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|[[File:3-4-1.jpg|60px]]
|[[File:3-4-1.jpg|60px]]
|'''Flame Bat''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
|'''火焰蝙蝠''' - Similar to the Flame Bats seen in the Bethma Region, it will try to latch onto players and self destruct, its explosion does enormous damage.<br>
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|[[File:Bone Gargoyle.png|60px]]
|[[File:Bone Gargoyle.png|60px]]
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]].
|'''白骨卡戈尔''' - Flying gargoyle skeletons that attack in a similar manner to [[5-1|Wyverns]].
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| General=<span style="display:none">{{</span>
| General=<span style="display:none">{{</span>
|[[File:BWLizardman Saurus.png|60px]]
|[[File:BWLizardman Saurus.png|60px]]
|'''Brainwished Lizardman Saurus''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.
|'''被控制的蜥蜴人沙鲁斯''': This mob's attack is virtually similar to regular mobs but its stoic lasts longer.
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'''Notes:'''
'''Notes:'''
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|[[File:Dark Berauk X.png|60px]]
|[[File:Dark Berauk X.png|60px]]
|'''Dark Berauk''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]].
|'''暗影贝罗克''': This mob's attack is virtually similar when he appears as a miniboss in [[3-4]].
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'''Notes:'''
'''Notes:'''
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|[[File:BWLizardman Warrior.png|60px]]
|[[File:BWLizardman Warrior.png|60px]]
|'''Brainwished Lizardman Warrior''': This mob's attack is virtually similar to '''Lizardman Warrior'''.
|'''被控制的蜥蜴人战士''': This mob's attack is virtually similar to '''Lizardman Warrior'''.
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'''Notes:'''
'''Notes:'''
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Shadow Warrior''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]].
|'''暗影蜥蜴人杀戮者''': This mob's attack is virtually similar to when it appears as a boss in [[3-3]].
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'''Notes:'''
'''Notes:'''
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|[[File:Captain Vescoo.png|60px]]
|[[File:Captain Vescoo.png|60px]]
|'''Captain Vescoo''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]].
|'''被控制的蜥蜴人战斗酋长''': This mob's attack is virtually similar to when it appears as a field boss in [[Bethma]].
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'''Notes:'''
'''Notes:'''
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| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:3-2-trap.jpg|60px]]
|[[File:3-2-trap.jpg|60px]]
|'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br>  
|'''图腾''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you!<br>  
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|[[File:3-4-trap.jpg|60px]]
|[[File:3-4-trap.jpg|60px]]
|'''Geyser''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br>
|'''火山口''' - A hole that spits fire at intervals and can cause burning damage. They are triggered by proximity<br>
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|[[File:Large Boulder.png|60px]]
|[[File:Large Boulder.png|60px]]
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:Kayak SHShaman.png|60px]]
|[[File:Kayak SHShaman.png|60px]]
|'''Kayak the Shadow Shaman''' - The boss from [[3-4|Dragon's Nest]] is back.  His moves are exactly the same except he immediately summons a clone to aid in battle.
|'''暗影通灵者卡亚克''' - The boss from [[3-4|Dragon's Nest]] is back.  His moves are exactly the same except he immediately summons a clone to aid in battle.
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-''Summon:'' Kayak will immediately summon a clone to aid in battle.
-''Summon:'' Kayak will immediately summon a clone to aid in battle.
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|[[File:Kayak SHShman Clone.png|60px]]
|[[File:Kayak SHShman Clone.png|60px]]
|'''Kayak the Shadow Shaman (Clone)''' - Identical to the boss in many ways, even the name is exactly the same.  It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance.  The clone will die automatically if its original is killed.
|'''暗影通灵者卡亚克(召唤)''' - Identical to the boss in many ways, even the name is exactly the same.  It has same abilities as the boss, the main difference being the clone has roughly half as much HP and is slightly darker in appearance.  The clone will die automatically if its original is killed.
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-''Whack:'' Whacks you with his staff.
-''Whack:'' Whacks you with his staff.
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|[[File:Ancient_Bone_Dragon_Head.jpg|60px]]
|[[File:Ancient_Bone_Dragon_Head.jpg|60px]]
|'''Ancient Bone Dragon''' - At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.
|'''远古巨龙''' - At the end of the sub-boss battle, '''Kayak the Shadow Shaman''', summons the '''Ancient Bone Dragon''' which will breathe flame at the center of the stage immediately after it's summoned. (Though this is a cutscene, the flame can still injure you substantially.) The Ancient Bone Dragon then flies to the right of the screen and the fight starts.
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-''Impaling Bone Spears:'' The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.
-''Impaling Bone Spears:'' The dragon steps up with its front leg onto the platform, which will propel you upwards, then fires a few bones at you dealing high damage.
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<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:3-xExterior.jpg|巨龙祭坛外景
File:3-xExterior.jpg|巨龙祭坛外景
File:Ancient_Bone_Dragon.jpg|远古骨龙
File:Ancient_Bone_Dragon.jpg|远古巨龙
</gallery>
</gallery>
| Video=
| Video=
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