Diabolic Esper: Difference between revisions

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After firing 3 electrical blasts from the dynamos, Add rushes forward with a sphere to damage targets.  
After firing 3 electrical blasts from the dynamos, Add rushes forward with a sphere to damage targets.  
*This combo can be used to activate Nasod Armor combos.
*This combo can be used to activate Nasod Armor combos.
*While in Configuration Mode, the last Z changes to Add launching the energy sphere.
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{{CX}} 175% Mag. Damage<br>
{{CX}} 175% Mag. Damage<br>
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After firing 3 electrical blasts from the dynamos, Add creates a time hole and pulls in targets from a distance.  
After firing 3 electrical blasts from the dynamos, Add creates a time hole and pulls in targets from a distance.  
*This combo can be used to activate Nasod Armor combos. However upon awakening, the last X allows Add to rush forward with a sphere to stun (instead of pulling in) targets.
*This combo can be used to activate Nasod Armor combos.  
*While in Configuration Mode, the last X changes to Add kicking the energy sphere, causing multiple hits on contact.
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{{CX}} 175% Mag. Damage<br>
{{CX}} 175% Mag. Damage<br>
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