El Crystal Spectrum/pt-br: Difference between revisions
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! | ! Nível da Habilidade !! Nível Necessário !! Tamanho do Raio !! Tamanho <br>da Eletrobola !! Dano do<br> Raio/Eletrobola !! Duração!! MP Consumido !! Cooldown | ||
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{{!}} [[Image:SpectroElCrystal02.png]] | {{!}} [[Image:SpectroElCrystal02.png]] | ||
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will | {{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will triple the beams and electrons, at the expense of decreasing beam/ball size and reducing damage to 45%. This will amount to a 35% damage increase with all attacks, assuming maximum hits. | ||
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=== Mode Information === | === Mode Information === | ||
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{{!}} [[Image:InductionMode.png]] | {{!}} [[Image:InductionMode.png]] | ||
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property | {{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, projectiles will become smaller and faster if a beam. Beams will be broken up into several smaller beam-like projectiles (the number of homing beams is dependent on the number of hits in normal mode), and only Beams/Electrons gain piercing property (meaning Beams/Electrons can hit twice)at 55% damage; this amounts to an approximate 10% boost in damage with attacks affected. Electron balls and Penetration Electrons ([[Taser Pilum]], [[Energy Needles]]) will only hit once at 110% damage. Electron triangles can also deal multiple hits. Only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. | ||
When targets are not within homing range, the lasers will scatter out randomly. | When targets are not within homing range, the lasers will scatter out randomly. | ||
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{{!}} [[Image:Fusion2.png]] | {{!}} [[Image:Fusion2.png]] | ||
{{!}} colspan="2" {{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes | {{!}} colspan="2" {{!}} '''[Active]''' This mode can only be activated through [[Energetic Heart]]. In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes. The range and speed of projectiles will be greatly increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. The number of homing beams/electrons is 3*(the number of hits in normal mode) and deals 25% damage per hit. Electron balls and Penetration Electrons will multiply by 3 and deal 50% damage per hit. All damage dealt with Spectrum-affected combos will deal a total 50% additional damage; however, like Induction mode, only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri Vulcan]] can deal full damage to multiple targets. Fusion mode also increases the dash limit for the basic combo >>^ZX, the amount dependent on the skill level of [[Energetic Heart]]. Overall, '''Fusion Mode''' increases to 150% damage if everything hits. | ||
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=== Mode Information === | === Mode Information === |