Dragon Stance 2: Pulling Thrust: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A;"
|- style="background:{{ColorSelNA|CharLight|Ara}}"
! Class              !! Master !! Level Required !! SP Cost Per Level !! Alternative   
! Class              !! Master !! Level Required !! SP Cost Per Level !! Alternative   
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|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A;"
|- style="background:{{ColorSelNA|CharLight|Ara}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Spirit Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Spirit Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FA9B0A;"
|- style="background:{{ColorSelNA|CharLight|Ara}}"
! Forward Stab !! Pull !! Use !! Cancel
! Forward Stab !! Pull !! Use !! Cancel
|-
|-
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== Other Information ==
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A"
|- style="background:{{ColorSelNA|CharLight|Ara}}"
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
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|-
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*This skill is currently glitched; on some occasions, the pulling effect of this skill will not end normally. Foes trapped in this effect will be pulled toward Ara for a few seconds.
*This skill is currently glitched; on some occasions, the pulling effect of this skill will not end normally. Foes trapped in this effect will be pulled toward Ara for a few seconds.
**This glitch, however, can useful for canceling some moves (including wake-up knockdown animations) that have super armor frames if the foe is near a wall.
**This glitch, however, can useful for canceling some moves (including wake-up knockdown animations) that have super armor frames if the foe is near a wall.
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== Updates ==
*11/07/2013 KR
**First stab speed increased.
**First stab damage increased.
**Skill Note error that increased damage removed.
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