Poisonous Cloud: Difference between revisions

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* While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses.  
* While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses.  
* 5mp regain per hit
* 5mp regain per hit
* damage per hit was cut by half compare with the old version, hit rate increased from 1 hit per 1.5 sec to 1 hit per 0.5 sec, overall damage increased.  
* In the latest patch, damage per hit was increased, time delay on caster was also reduced, BUT hit frequency was reduced. This skill can no longer "trap" anything... i.e. this skill was nerfed considerably
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{{DMSkills}}
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