Ground Impact: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" |  Skill Level  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Skill Level  
! scope="col" style="border-style: solid; border-width: 1px" |  Damage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Damage
! scope="col" style="border-style: solid; border-width: 1px" |  Range
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Range
! scope="col" style="border-style: solid; border-width: 1px" |  MP Usage
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  MP Usage
! scope="col" style="border-style: solid; border-width: 1px" |  Cool Down   
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" |  Cool Down   
|-
|-
| style="border-style: solid; border-width: 1px" |  1  
| style="border-style: solid; border-width: 1px" |  1  
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