Dark Magician: Difference between revisions
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=== Speciality === | === Speciality === | ||
Dark Mage is a close range magic user that relies on chaining combo and dark plasma ball to deal high damage. | |||
=== Background === | === Background === | ||
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| '''Skill Description:''' | | '''Skill Description:''' | ||
| Aisha projects 3 spinning fireballs that does damage on surrounding enemies. Can be used in the | | Aisha projects 3 spinning fireballs that does damage on surrounding enemies. Can be used in the air too. | ||
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| '''Skill Mastery:''' | | '''Skill Mastery:''' | ||
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| '''Info:''' | | '''Info:''' | ||
| General Aisha's skill for 1st job. It can be useful in PVP to interrupt players chasing after you, do decent damage on one target, | | General Aisha's skill for 1st job. It can be useful in PVP to interrupt players chasing after you, do decent damage on one target, attacking things above you, or attack flying targets. | ||
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| '''Info:''' | | '''Info:''' | ||
| Not really useful. In PvE it's useful on mobs that don't move, but | | Not really useful. In PvE it's useful on mobs that don't move, but players in PvP are not stupid enough to stay inside the cloud after the first hit. Besides, the poison does not do satisfactory damage. Most Dark Mages choose to avoid this skill. | ||
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| '''Skill Mastery:''' | | '''Skill Mastery:''' | ||
| '''(5SP)''' Deals | | '''(5SP)''' Deals 128% damage per hit. During awakening, damage decreased to 105% per hit, but the amount of lasers are increased to 5. 3 pointing forward, and 2 pointing outward. | ||
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| '''Prerequisites:''' | | '''Prerequisites:''' | ||
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| '''Skill Mastery:''' | | '''Skill Mastery:''' | ||
| '''(5SP)''' Deals 414% per hit from the dark wave, and gets inflicted with aged status that decreased overall performance by 40% , and their MP is being drained | | '''(5SP)''' Deals 414% per hit from the dark wave, and gets inflicted with aged status that decreased overall performance by 40% , and their MP is being drained continuously for 15 seconds. | ||
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| '''Prerequisites:''' | | '''Prerequisites:''' | ||
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| '''Info:''' | | '''Info:''' | ||
| Its range is | | Its range is similar to Meteor Call, yet bigger and hits much faster, decreasing chance of forced knockdown. Its debuff is super painful and often makes players relying on MP for attacks scream in pain. Useful for PvP, very situational in PvE. Requires aim. Recommended to get it if you have no other skills to add. | ||
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