Secret Rakshasa Arts - 'Purgatory': Difference between revisions

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**Due to its high MP usage and spirit energy requirement, it is not recommended in PvP. However the damage is still remarkable (roughly half of the target's health).
**Due to its high MP usage and spirit energy requirement, it is not recommended in PvP. However the damage is still remarkable (roughly half of the target's health).
*Although [[Purgatory]] knocks down foes hit, you can use skills such as [[Energy Absorption]] or [[High Speed]] to continue combos, but doing so will reduce the overall damage of [[Purgatory]]. The reason for this is because using other skills while the orbs of [[Purgatory]] are still there will cause the remaining hits left by the orbs to completely miss. However, waiting until the orbs to completely disappear will cause the opponent to knock down.
*Although [[Purgatory]] knocks down foes hit, you can use skills such as [[Energy Absorption]] or [[High Speed]] to continue combos, but doing so will reduce the overall damage of [[Purgatory]]. The reason for this is because using other skills while the orbs of [[Purgatory]] are still there will cause the remaining hits left by the orbs to completely miss. However, waiting until the orbs to completely disappear will cause the opponent to knock down.
* After the removal of skill delays on bosses, this skill is now extremely difficult to land all hits in; moving/teleporting bosses neglect this skill's damage almost completely.  
* After the removal of skill delays on bosses in KR, this skill is now extremely difficult to land all hits in; moving/teleporting bosses neglect this skill's damage almost completely.  
*Another case is, without proper accuracy socketed, the explosion of orbs in this skill would miss and make this skill worthless (This applies also after the release of Ranox, which brought back accuracy to take count in dugeons and fields).
*Another case is, without proper accuracy socketed, the explosion of orbs in this skill would miss and make this skill worthless (This applies after the release of Ranox, which brought back accuracy to take count in dugeons and fields).
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