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**'''Normal Actives''' are able to inflict [[Status Effects|Leg Wound]] and absorb HP. | **'''Normal Actives''' are able to inflict [[Status Effects|Leg Wound]] and absorb HP. | ||
*While the buff is active, the handle of Raven's blade is encompassed by an aura of swirling red lines and all of his sword attacks have a red outline. | *While the buff is active, the handle of Raven's blade is encompassed by an aura of swirling red lines and all of his sword attacks have a red outline. | ||
*Warning: [[Bloody Accel]] can be reflected by [[ | *Warning: [[Bloody Accel]] can be reflected by [[Counter Attack]]. | ||
*[[Bloody Accel]]'s range is actually much larger that the attack animation would imply, so the skill is able to hit enemies that are on high platforms or are far below the player. | *[[Bloody Accel]]'s range is actually much larger that the attack animation would imply, so the skill is able to hit enemies that are on high platforms or are far below the player. | ||
*In a PvE situation, using '''Bloody Accel''' and then riding a mount will cause the mount attacks to steal HP. | *In a PvE situation, using '''Bloody Accel''' and then riding a mount will cause the mount attacks to steal HP. |