Ejection Buster: Difference between revisions
Cooldown added.
(Cooldown added.) |
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| [[File:CAIcon7.png]] | | [[File:CAIcon7.png]] | ||
| '''[Special Active - [[Chivalry_System#Knight_of_Annihilation|<font color=red>Annihilation</font>]]] ''' Elesis fires | | '''[Special Active - [[Chivalry_System#Knight_of_Annihilation|<font color=red>Annihilation</font>]]] ''' Elesis fires evil energy forward. | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Stage 1 !! Stage 2 !! Stage 3 || Stage 1 || Stage 2 || Stage 3 | ! Stage 1 !! Stage 2 !! Stage 3 || Stage 1 || Stage 2 || Stage 3 | ||
|- | |- | ||
| align= | | align=left | 1 || rowspan=2 | 35 || 179% || 223% || 329% || rowspan=18 | 8 || rowspan=18 | 150 MP || rowspan=18 | 200 MP || rowspan=18 | 250 MP || rowspan=18 | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || 185% || 230% || 340% | | align="left" | 2 || 185% || 230% || 340% | ||
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|- | |- | ||
| align="left" | 17 || 78 || 272% || 339% || 500% | | align="left" | 17 || 78 || 272% || 339% || 500% | ||
|- | |||
| align="left" | 18 || 81 || - || - || - | |||
|} | |} | ||
<br> | <br> | ||
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<div style="float: right;">{{#ev:youtube|ocTG9ZtTulU|300}}</div> | <div style="float: right;">{{#ev:youtube|ocTG9ZtTulU|300}}</div> | ||
*Can be used in midair. | *Can be used in midair. | ||
* | *Hold the skill key to charge [[Ejection Buster]] to stage 2 or 3. | ||
**The range of the skill increases when a higher stage is used. At stage 3, it is nearly the length of the [[Training Room]]. | |||
*The range of the skill increases when a higher stage is used. | <br><br><br><br><br><br> | ||
<br> | |||
== Updates == | == Updates == | ||
*08/28/2014 KR | *08/28/2014 KR | ||
**Damage increased | **Damage increased. | ||
*08/21/2014 KR | *08/21/2014 KR | ||
**Hitbox changed to match visual effect. | **Hitbox changed to match visual effect. | ||
***Range is slightly larger due to this. | ***Range is slightly larger due to this. | ||
*11/06/2014 KR | *11/06/2014 KR | ||
**Damage | **Damage decreased. | ||
<br> | <br> | ||