Anonymous user
Cut Tendon: Difference between revisions
→Tips and Details
No edit summary |
|||
Line 61: | Line 61: | ||
*Bleed damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]]. | *Bleed damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]]. | ||
*Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds. | *Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds. | ||
*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | |||
*Bleed status damage is dependent on character level. | *Bleed status damage is dependent on character level. | ||
*Bleed status' ability to negate running has no effect on monsters. | *Bleed status' ability to negate running has no effect on monsters, therefore dropping favor in PvE. | ||
*The Bleed status only reduces the opponent's HP until 1 and does not kill. | *The Bleed status only reduces the opponent's HP until 1 and does not kill. | ||