Archenemy: Difference between revisions
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*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo. | *With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo. | ||
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX. | *Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX. | ||
* | *It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset. | ||
{{OTSkills}} | {{OTSkills}} |