Sword Fire: Difference between revisions

1,091 bytes removed ,  30 March 2012
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill2i.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill2i.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" |
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Vitality]]]''' Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and '''Burning''' his opponents. Afterwards, his sword will gain a special buff allowing him to '''Burn''' any enemy he attacks. While in Awakening mode, the hits will increase but at the same time the damage will decrease. The number of hits will also mainly depend on the size or number of the enemy.<br />(This skill can also be used in mid-air)
'''[Special Active]''' Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and '''Burning''' his opponents. Afterwards, his sword will gain a special buff allowing him to '''Burn''' any enemy he attacks. While in Awakening mode, the hits will increase but at the same time the damage will decrease. The number of hits will also mainly depend on the size or number of the enemy.<br />(This skill can also be used in mid-air)
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== Skill Information  ==
== Skill Information  ==
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''Skill Level'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''M. Damage'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''M. Damage (Awakening)'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''Buff Duration'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''MP'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''Hits'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;">'''Cooldown'''</p>
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| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|1
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Skill Level'''
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>127%</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''M. Damage'''</center>
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>119%</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''M. Damage (Awakening)'''
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Buff Duration'''
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;">8 seconds</p>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''MP'''</center>
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|200MP
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''Hits'''</center>
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|20<br />35 (Awakening)
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Cooldown'''
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|10 Seconds
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| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|2
| align="center" style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" | <center>127%</center>
| align="center" style="border-style: solid; border-width: 1px;" | <center>119%</center>
| align="center" style="border-style: solid; border-width: 1px;" | 8 seconds
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 200MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 20<br />35 (Awakening)
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 10 Seconds
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| align="center" style="border-style: solid; border-width: 1px;" | 2
| rowspan="1"|<center>152%</center>
| rowspan="1"|<center>152%</center>
| rowspan="1"|<center>143%</center>
| rowspan="1"|<center>143%</center>
| rowspan="1"|<center>11 Seconds</center>
| rowspan="1"|<center>11 Seconds</center>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| rowspan="1"|<center>177%</center>
| rowspan="1"|<center>177%</center>
| rowspan="1"|<center>167%</center>
| rowspan="1"|<center>167%</center>
| rowspan="1"|<center>14 Seconds</center>
| rowspan="1"|<center>14 Seconds</center>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|4
| align="center" style="border-style: solid; border-width: 1px;" | 4
| rowspan="1"|<center>203%</center>
| rowspan="1"|<center>203%</center>
| rowspan="1"|<center>191%</center>
| rowspan="1"|<center>191%</center>
| rowspan="1"|<center>17 Seconds</center>
| rowspan="1"|<center>17 Seconds</center>
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|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1"|<center>241%</center>
| rowspan="1"|<center>241%</center>
| rowspan="1"|<center>226%</center>
| rowspan="1"|<center>226%</center>
| rowspan="1"|<center>20 Seconds</center>
| rowspan="1"|<center>20 Seconds</center>
|}
== After 29/03/12 patch (KR only) Skill Infomation ==
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
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| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Skill Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''M. Damage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''M. Damage (Awakening)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Buff Duration'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''MP'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''Hits'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Cooldown'''
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 200MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 20<br />35 (Awakening)
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 10 Seconds
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| align="center" style="border-style: solid; border-width: 1px;" | 2
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1"| <center>294%</center>
| rowspan="1"| <center>267%</center>
| rowspan="1"| <center>20 Seconds</center>
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