Explosion Impact: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Explosion Impact.PNG]]  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Explosion Impact.PNG]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | Whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it.
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== Skill note ==
== [[Skill Note]] ==
Removes the launch of the initial hit and increases the skill's damages by 10%
'''Name:''' Breaking In I(NA) / Easy Start I(KR)


== Additional Notes  ==
'''Description:''' Removes the launch of the initial hit and increases the skill's damages by 10%


== Tips and Details ==
* Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits.
* Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits.
* Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands.
* Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands.
* Considered one of the best 200 MP skills damage-wise when all explosions hit.
* Considered one of the best 200 MP skills damage-wise when all explosions hit.
* This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time.  
* This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time.  
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{{CESkills}}  
{{CESkills}}  


[[Category:Eve Skills]] [[Category:Code Exotic Skills]]
[[Category:Eve Skills]] [[Category:Code Exotic Skills]]
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