Scare Chase: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy. It then explodes on impact and hits all enemies within the blast radius.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact.
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{{PreRow|Class=Chung|Master=5|SP=5|Skill=-|Req=Detonation}}  
{{PreRow|Class=Chung|Master=5|SP=5|Skill=-|Req=Detonation}}  
{{PreEnd}}
{{PreEnd}}


== Skill Information  ==
== Skill Information  ==
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<br>


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== [[Skill Note]] ==
'''Name:''' Wide Explosion(KR)


==Skill Note==
'''Description:''' Increases the range blast radius by 50%.
Increases the range blast radius by 50%.(600 range)
*600 range.


== Tips and Details  ==
== Tips and Details  ==
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile. Those enemies are most likely going to be hit by the missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius)
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.  
**Those enemies are most likely going to be hit by the missile.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.


*Scare Chase homes in on the closest target; this includes barricades and boxes
{{ChSkills}}


*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.
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{{ChSkills}}
[[Category:Chung_Skills|<br>Chung_Skills]]
[[Category:Chung_Skills|<br>Chung_Skills]]
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