Ultra Optical Investigation: Difference between revisions

i decided to make the () in the spectrum mode (Blue) because it makes more sense then Specturm(Spectrum)
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(i decided to make the () in the spectrum mode (Blue) because it makes more sense then Specturm(Spectrum))
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| [[Image:HOR.png]]   
| [[Image:HOR.png]]   
| '''[Passive]''' Increases the scale of size increase of amplification.<br>This passive also unlocks the [[El_Crystal_Spectrum#Induction_Mode|Induction Mode]].
| '''[Passive]''' Through improved optical research, Spectrum switching becomes more swift and cooldown is reduced to 0.5 seconds.
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| Additional Force Field: Reactive (Green)
*Use [[El Crystal Spectrum]] skill key to switch.
*Electron/Beam attacks become piercing and homing attacks.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Skill Level !! Level Required !! Amplification Size Increase !! Mode Unlock
! Skill Level !! Level Required !! Amplification Size Increase
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| align="left" | 1 || 35 || 4% || rowspan="20" | [[El_Crystal_Spectrum#Induction_Mode|Induction Mode]]
| align="left" | 1 || 35 || 4%  
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| align="left" | 2 || 35 || 6%
| align="left" | 2 || 35 || 6%
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== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|4TCb60rLg-M|300}}</div>
<div style="float: right;">{{#ev:youtube|4TCb60rLg-M|300}}</div>
*When switching the type of spectrum, movement and the freezing is gone and the cooldown becomes 0.5 second.  
*In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property and a decrease in MP regeneration. Projectiles will have increased range.
**After going through the force field, projectiles will become smaller and faster if a beam. Beams will be broken up into several smaller beam-like projectiles (the number of homing beams is dependent on the number of hits in normal mode), and only Electron balls/Beams/Electrons gain piercing property (meaning Electron balls/Beams/Electrons can hit twice)at 55% damage; this amounts to an approximate 10% boost in damage with attacks affected. Penetration Electrons ([[Taser Pilum]], [[Energy Needles]]) will only hit once at 110% damage. Electron triangles can also deal multiple hits. Only [[Sweep Rolling - Over Charge]] and [[Sweep Rolling - Tri-Vulcan]] can deal full damage to multiple targets.
*When switching the type of spectrum, movement and the freezing is gone.
**This means that you only do the 'snap' that changes mode for activating the skill. Changing of mode no longer 'snaps'.
**This means that you only do the 'snap' that changes mode for activating the skill. Changing of mode no longer 'snaps'.
**Eve can also now change modes in midair.
**Eve can also now change modes in midair.
*Additional Mode: Induction Mode<br>
When targets are not within homing range, the lasers will scatter out randomly.
**More Info can be found at [[El_Crystal_Spectrum#Induction_Mode|Induction Mode]]
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== Trivia ==
*In NA, '''Induction Mode''' is renamed to '''Reactive Mode'''.
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