Photon Flare: Difference between revisions

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== Description<br>  ==
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== Prerequisites  ==


{{PreStart}}
== Requirements  ==
{{PreRow|Class=Code Electra|Master=5|SP=55|Skill=-|Req=-}}
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{{PreEnd}}
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<br>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
| [[Code Electra]]
| <center>Lv5</center>
| <center>55 SP</center>
| <center>[[Skill Quest]]</center>
|}
 
 


== Skill Information ==
== Skill Information ==


{| cellspacing="0" cellpadding="6" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|-
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Skill Level  
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Skill Level  
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Max Hits
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Max Hits
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Magic Damage  
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" colspan="2" | Magic Damage
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Range
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" colspan="2" | Range
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Debuff
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" colspan="2" | Debuff
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Magic Damage(Awaken)
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | MP Usage
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Range(Awaken)
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Cooldown
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | Debuff(Awaken)
|-
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | CD<br>
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Normal
! style="border-style: solid; border-width: 1px; background-color:" scope="col" | MP
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Awakened
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Normal
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Awakened
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Normal
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | Awakened
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| rowspan="7" align="center" style="border-style: solid; border-width: 1px;" | 1
| rowspan="5" align="center" style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" | 529%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" | 400
| align="center" style="border-style: solid; border-width: 1px;" | 400
| align="center" style="border-style: solid; border-width: 1px;" | 3 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 812%
| align="center" style="border-style: solid; border-width: 1px;" | 520
| align="center" style="border-style: solid; border-width: 1px;" | 520
| align="center" style="border-style: solid; border-width: 1px;" | 5 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 3 Seconds
| rowspan="7" align="center" style="border-style: solid; border-width: 1px;" | 10 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 5 Seconds
| rowspan="7" align="center" style="border-style: solid; border-width: 1px;" | 200
| rowspan="5" align="center" style="border-style: solid; border-width: 1px;" | 150 MP
| rowspan="5" align="center" style="border-style: solid; border-width: 1px;" | 10 seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 635%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" | 450
| align="center" style="border-style: solid; border-width: 1px;" | 450
| align="center" style="border-style: solid; border-width: 1px;" | 3.5 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 585
| align="center" style="border-style: solid; border-width: 1px;" | 974%
| align="center" style="border-style: solid; border-width: 1px;" | 3.5 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 585
| align="center" style="border-style: solid; border-width: 1px;" | 5.5 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 5.5 seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 741%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" | 500
| align="center" style="border-style: solid; border-width: 1px;" | 500
| align="center" style="border-style: solid; border-width: 1px;" | 4 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 650
| align="center" style="border-style: solid; border-width: 1px;" | 1136%
| align="center" style="border-style: solid; border-width: 1px;" | 4 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 650
| align="center" style="border-style: solid; border-width: 1px;" | 6 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 6 seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 847%
| align="center" style="border-style: solid; border-width: 1px;" |  
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" | 550
| align="center" style="border-style: solid; border-width: 1px;" | 550
| align="center" style="border-style: solid; border-width: 1px;" | 4.5 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 715
| align="center" style="border-style: solid; border-width: 1px;" | 1299%
| align="center" style="border-style: solid; border-width: 1px;" | 4.5 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 715
| align="center" style="border-style: solid; border-width: 1px;" | 6.5 Seconds
| align="center" style="border-style: solid; border-width: 1px;" | 6.5 seconds
|-
|-
| style="border-style: solid; border-width: 1px;" | 5(M)
| style="border-style: solid; border-width: 1px;" | 5(M)
| align="center" style="border-style: solid; border-width: 1px;" | 1006%
| align="center" style="border-style: solid; border-width: 1px;" | 1019%
| align="center" style="border-style: solid; border-width: 1px;" | 1562%
| align="center" style="border-style: solid; border-width: 1px;" | 600
| align="center" style="border-style: solid; border-width: 1px;" | 600
| align="center" style="border-style: solid; border-width: 1px;" | 780
| align="center" style="border-style: solid; border-width: 1px;" | 5 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 5 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 1542%
| align="center" style="border-style: solid; border-width: 1px;" | 780
| align="center" style="border-style: solid; border-width: 1px;" | 7 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 7 seconds
|-
| style="border-style: solid; border-width: 1px;" | 6
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
|-
| style="border-style: solid; border-width: 1px;" | 7
| align="center" style="border-style: solid; border-width: 1px;" | 1323%
| align="center" style="border-style: solid; border-width: 1px;" | 700
| align="center" style="border-style: solid; border-width: 1px;" | 6 seconds
| align="center" style="border-style: solid; border-width: 1px;" | 2029%
| align="center" style="border-style: solid; border-width: 1px;" | 910
| align="center" style="border-style: solid; border-width: 1px;" | 8 seconds
|}
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<br>


== Tips and Details ==
== Tips and Details ==
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*Players in PVP who are hit by [[Photon Flare]] will have their screen whitened for a few seconds
*Players in PVP who are hit by [[Photon Flare]] will have their screen whitened for a few seconds
**Monsters will lose sight of any targets denoted by a question mark above their heads.
**Monsters will lose sight of any targets denoted by a question mark above their heads.
*After the 29 march kr patch, the mp usage decreased from 200 mp to 150 mp. The damage increased from 1006% to 1019%(Awaken 1542% to 1562%)


{{CLSkills}}  
{{CLSkills}}  


[[Category:Code_Electra_Skills]]
[[Category:Code_Electra_Skills]]
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