Anonymous user
Transporting Tunnel: Contaminated Area: Difference between revisions
Transporting Tunnel: Contaminated Area (view source)
Revision as of 23:12, 31 May 2012
, 31 May 2012no edit summary
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
Requirement | Requirement | ||
<br>- already | <br>- already beaten all dungeons with 3 stars (finished every dungeon on every difficulty) | ||
<br>- have an entrance ticket | <br>- have an entrance ticket | ||
==Old Hidden dungeon== | ==Old Hidden dungeon== | ||
Line 18: | Line 18: | ||
==New Hell dungeon== | ==New Hell dungeon== | ||
'''Normal''' -> same level as the highest level party member. | '''Normal''' -> all mobs are same level as the highest level party member. | ||
'''Hell mode''' -> +5 Lv (If [[Ruto|Ruto]] Appears, +7 Lvl) | '''Hell mode''' -> +5 Lv (If [[Ruto|Ruto]] Appears, +7 Lvl) | ||
'''Special Condition''': | '''Special Condition''': 10 minutes (12 minutes in Hell) are given and when time is up players will get poisoned and lose health until they have 1HP left | ||
(possible to beat the dungeon if the player does not take any hits at this point) | (possible to beat the dungeon if the player does not take any hits at this point) | ||
(Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.) | (Hell mode has a different ticket to normal mode. Dropped by monsters on normal mode.) | ||
Line 56: | Line 55: | ||
The dungeon itself is something the players will need to adapt to, words cannot help. Will take 3-5 runs to get used to the dungeon | The dungeon itself is something the players will need to adapt to, words cannot help. Will take 3-5 runs to get used to the dungeon | ||
- If | - If mobs that are reanimated by the spores are knocked down, monsters will spark. This does high damage and induces KD. | ||
- | -Many of the monsters attacks can curse. | ||
-The electronic spark can curse as well. | -The electronic spark can curse as well. | ||
Line 65: | Line 64: | ||
==Mobs== | ==Mobs== | ||
''' | '''Corrupt Nasod Scorpion''': Same as Nasod Scorpion, but will super armor.<br/> | ||
''' | '''Corrupt Nasod Guardian''': Same as Elite Nasod Guard(Shield), except that it is now bigger, can super armor, and its stun baton will induce Curse.<br/> | ||
''' | '''Corrupt Nasod Blader''': Same as Nasod Blader, except that it can super armor. Only found in Hell.<br/> | ||
''' | '''Corrupt Nasod Guard Tyoe-ICE''': Same as Nasod Guard Type-ICE, except that it super armors and will poison instead of frostbite when shooting a cannonball.<br/> | ||
''' | '''Corrupt Nasod Scout Type-L''': Same as the Nasod Scout Type-L aside from the fact that the zap attack deals Curse rather than stun. <br/> | ||
'''Corrupt Elite Cannon''': Same as the Elite Nasod Guard: Cannon; however, its shots now cause Curse. | |||
'''Corrupt Nasod Assault: Type-W9''': Same as the Assault Nasod Type-W9. | |||
'''Evolved Alterasia''': Same as the regular Alterasia. | |||
'''Evolved Alterasia Spore''': Same as the Alterasia Spores. | |||
==Obstacles== | ==Obstacles== | ||
<br/> | '''Press''': Same as the presses in Nasod Foundry, but it does more damage and the flattened effect will last longer.<br/> | ||
'''Electrifying Tong''': Same as the Electrifying Tongs. | |||
==Boss: Alterasia Type-H== | ==Boss: Alterasia Type-H== | ||
[[File:Alterasia_Type-H.jpg|200px|thumb|right|Alterasia Type-H]] | [[File:Alterasia_Type-H.jpg|200px|thumb|right|Alterasia Type-H]] | ||
Line 79: | Line 84: | ||
===Moves=== | ===Moves=== | ||
*'''[[Wind Blade]]''': Same as Magic Knight's Wind Blade skill, causing lethal damage to target. It usually runs toward target before casting this skill and there's also a small cut-in when it uses this attack. | *'''[[Wind Blade]]''': Same as Magic Knight's Wind Blade skill, causing lethal damage to target. It usually runs toward target before casting this skill and there's also a small cut-in when it uses this attack. | ||
*'''[[Armageddon Blade]]''': Larger and longer than Sword Knight's version (more than half the screen | *'''[[Armageddon Blade]]''': Larger and longer than Sword Knight's version (more than half the screen. Type-H will use this when he has full mana. | ||
*'''[[Storm Blade]]''': Same as Magic Knight's Storm Blade skill, dealing extremely high damage although Type-H's is smaller | *'''[[Storm Blade]]''': Same as Magic Knight's Storm Blade skill, dealing extremely high damage, although Type-H's is smaller. | ||
. After taking | . After taking a certain number of hits, Type-H will quickly perform Storm Blade. | ||
===Notes=== | ===Notes=== | ||
Line 97: | Line 102: | ||
#Triple Frozen Master is recommended due to Type-H's extremely fast movement and recovery speed. | #Triple Frozen Master is recommended due to Type-H's extremely fast movement and recovery speed. | ||
If you get hit by it, quickly MP Break as fast as you can before you get hurt. | If you get hit by it, quickly MP Break as fast as you can before you get hurt. | ||
#Never have everyone on boss. 1-2 person maximum. | |||
[[Elemental Master]] Tactics: | [[Elemental Master]] Tactics: | ||
Line 118: | Line 124: | ||
--- | --- | ||
*Type-H will heal if he eats the spores generated by the (inaccessible) Alterasia(s) at the top of the level (1 in normal, 2 in hell). It would be wise to have at least 1 person on spores. | |||
*Type-H | |||
*Type-H has an insanely fast hit recovery. 20% Attack Speed strongly recommended. | *Type-H has an insanely fast hit recovery. 20% Attack Speed strongly recommended. | ||