Over Taker: Difference between revisions
→Additional Combos
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| [[Image:OTCombo1.png]] | | [[Image:OTCombo1.png]] | ||
| '''Triple Punch''' | | '''Triple Punch''' | ||
Nasod Arm combo that involves punching the enemy up to five times. Hitting the X key less than 5 five times will result in in the combo being cut short, and the final punch being delivered sooner. | |||
*''Post KR 5/29 patch:'' | *''Post KR 5/29 patch:'' | ||
New animation, changed to multi hit command. | New animation, changed to multi hit command. | ||
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| [[Image:OTCombo3.png]] | | [[Image:OTCombo3.png]] | ||
| '''Meteor Punch''' | | '''Meteor Punch''' | ||
While in the air; Ravens dives down, slams the enemy into the ground, then | While in the air; Ravens dives down, slams the enemy into the ground, then pushes enemies back with several Nasod spikes. Second hit stuns long enough to combo. | ||
*''Post KR 5/29 patch:'' | *''Post KR 5/29 patch:'' | ||
Shockwave when landing the second X. Last X summons 5 Nasod spikes. No longer launches. | Shockwave when landing the second X. Last X summons 5 Nasod spikes. No longer launches. |