Over Taker: Difference between revisions

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| [[Image:OTCombo1.png]]  
| [[Image:OTCombo1.png]]  
| '''Triple Punch'''
| '''Triple Punch'''
Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well.
Nasod Arm combo that involves punching the enemy up to five times. Hitting the X key less than 5 five times will result in in the combo being cut short, and the final punch being delivered sooner.
*''Post KR 5/29 patch:''
*''Post KR 5/29 patch:''
New animation, changed to multi hit command.
New animation, changed to multi hit command.
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| [[Image:OTCombo3.png]]  
| [[Image:OTCombo3.png]]  
| '''Meteor Punch'''
| '''Meteor Punch'''
While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo.
While in the air; Ravens dives down, slams the enemy into the ground, then pushes enemies back with several Nasod spikes. Second hit stuns long enough to combo.
*''Post KR 5/29 patch:''
*''Post KR 5/29 patch:''
Shockwave when landing the second X. Last X summons 5 Nasod spikes. No longer launches.
Shockwave when landing the second X. Last X summons 5 Nasod spikes. No longer launches.