Void Princess: Difference between revisions

m (Text replacement - "{{#Widget:AdsenseR}}" to "{{#Widget:AdsenseR}} ")
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| [[Image:VPCombo1n.png]]  
| [[Image:VPCombo1n.png]]  
| '''Hammer Combo'''  
| '''Angkor Hammer'''  
While using her basic staff combo, Aisha turns her staff into a hammer to smash, she then spins around in the air to continuously hit the target and end with knocking down. This combo can also be looped by repeating '''"zz>z-pause"'''. The hammer smash has a long hit stun, but knocks down your targets much quicker. The final hit of this attack can be completely missed, leaving the user open to attack as the preceding hits have light hit stun.
While doing all original {{CZ}} combos, staff will be changed to the Angkor hammer. After doing 2 smacks with it, smash down followed by spinning around in the air to continuously hit the enemies and ends by launching them away. This combo can also be looped by repeating doing ZZ→Z(pause). The smash has a long hit stun, but knocks down your targets much quicker. The final hit of this attack can be completely missed, leaving the user open to attack as the preceding hits have light hit stun.
*26 June 2014 KR: Angkor Hammer changed to Physical Damage. Damage percentage doubled. Revamped part where Spinning Attack lifted too much that it couldn't get the full hits in.
*''Post KR 06/26/2014:  
**Changed to Physical Damage. Damage percentage doubled. Revamped part where Spinning Attack lifted too much that it couldn't get the full hits in.
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{{CZ}} 90% Phy. Damage <br>
{{CZ}} 90% Phy. Damage <br>
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| [[Image:VPCombo2n.png]]  
| [[Image:VPCombo2n.png]]  
| '''Gravity Ball'''  
| '''Void Ball'''  
Instead of launching a normal fireball in the air, Aisha throws a small heavy dark ball that launches when hitting an opponent. This command can be chained up to three times. (Note: Void Princess can no longer do >>^xx, and in the KR server, gravity balls no longer launch, making them almost impossible to combo with.) [After the 2/27/2014 patch, Void Balls can be reflected.]
Places the original {{CDR}}{{CU}}{{CX}} combo. Instead of firing a 2 fireball, now fires a single void ball which expands when hitting an enemy. Combo can be chained up to three times. Void balls can be reflected/absorbed.
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{{CDR}}{{CU}}
{{CDR}}{{CU}}
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