Scare Chase: Difference between revisions

256 bytes removed ,  22 May 2015
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irrevelent//Rollback
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*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
*[[Scare Chase]] can be avoided if you awaken or use a special active at a far distance during the exact moment the missile was fired.
*[[Scare Chase]] can be avoided if you awaken or use a special active at a far distance during the exact moment the missile was fired.
* If you activate '''Scare Chase''' and '''BEFORE''' the missile itselfs shoots out, the animation is interrupted by a Dungeon/PvP Win Pose, the missile will not shoot out, but the cannon will make a blast while doing said pose, adding style to the poses.
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