Gate of Darkness: Difference between revisions

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There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.<br/>
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.<br/>
Here, each wave, players have to protect the "crystal" they are in charge of, and have to work together to protect the '''Main Crystal''' in the centre of the map.
Here, each wave, players have to protect the "crystal" they are in charge of, and have to work together to protect the '''Main Crystal''' in the centre of the map.
On '''Normal''' there is one crystal and one portal that spawns monsters. <br/>
On '''Hard''' there are 2 smaller crystals, one giant central crystal in between, and 2 portals on each end of the map. <br/>
On '''Very Hard''' there are 4 smaller crystals, surrounding one big middle crystal, and 4 portals on the edges of the stage. <br/>


In the background of the map, there is a '''Dark Bone Dragon'''. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
In the background of the map, there is a '''Dark Bone Dragon'''. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
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| '''Darkness'''
| '''Darkness'''
| Appears at the end of Round 15. ONLY attacks the main crystal.
| Appears at the end of Round 15. ONLY attacks the main crystal. Looks like a giant shadow blast.
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