Underground Waterway: Difference between revisions

no edit summary
No edit summary
Line 30: Line 30:
| [[File:Sod.png]]
| [[File:Sod.png]]
| '''Little Soldier''' <br> Instead of a knife-wielding thief, its now a soldier working for '''Banthus'''! But what are soldiers doing here?
| '''Little Soldier''' <br> Instead of a knife-wielding thief, its now a soldier working for '''Banthus'''! But what are soldiers doing here?
Stronger than last time
|-
|-
| [[File:Sbd.png]]
| [[File:Sbd.png]]
| '''Big Soldier''' <br> Instead of a thief that uses it's fists, its now a soldier working for '''Banthus'''! But what are soldiers doing here?
| '''Big Soldier''' <br> Instead of a thief that uses it's fists, its now a soldier working for '''Banthus'''! But what are soldiers doing here?
Same
|-
|-
| [[File:Mik.png]]
| [[File:Mik.png]]
| '''Mickey''' <br> A mischief of mice living in dirty places. But be careful, they spawn from '''Mickey's House'''!
| '''Mickey''' <br> A mischief of mice living in dirty places. But be careful, they spawn from '''Mickey's House'''!
A mouse that attacks you.....fairly simple and really all that there is too say other than to break the house
|-
|-
| [[File:Mih.png]]
| [[File:Mih.png]]
| '''Mickey's House''' <br> A passage that mice use. They can also spawn '''Mickeys'''!
| '''Mickey's House''' <br> A passage that mice use. They can also spawn '''Mickeys'''!
DESTORY!!!!!, beacuse you will NOT get ANYTHING from the summoned ver's
Note: Summoned Mickeys will not yield any experience or ED.
|-
|-
| [[File:Wht.png]]
| [[File:Wht.png]]
| '''White Ghost Magician''' <br>  A roaming ghost that wanders in the Waterway... Be careful, they can also use magic to shoot out fireballs!
| '''White Ghost Magician''' <br>  A roaming ghost that wanders in the Waterway... Be careful, they can also use magic to shoot out fireballs!
.......exact same as the Ghost Magician's from 2-1 just white and stronger(supposedly)
|-
|-
| [[File:Bth.png]]
| [[File:Bth.png]]
| '''Boss: Nasod Banthus''' <br> Banthus appears yet again after you find him in the Waterway! But theres something strange about him...
| '''Boss: Nasod Banthus''' <br> Banthus appears yet again after you find him in the Waterway! But theres something strange about him...
WAAAAAY stronger than before, ok, a few things to know, one, IGNORE THE SUMMONS!!!!! do not go out of your way to take them out, you get NOTHING from them, two, while summoning or awakening Banthus is invulnerable, this means hitting him does nothing, same when he uses his laser, three, that laser hits you 4-5 times and takes about a sixth of your health, or more if you don't have high def, four, Laser, Summon, and Awaken can all cause 'Delay Cancel' this is when a player or opponents skills delay effect desync's you and your skill causing the skill to go off, the mana to be used, the cooldown to start BUT NO DAMAGE IS DEALT, this makes Nasod Banthus one of THE most dangerous bosses of Elder for first timers try to focus on combo's when fighting him.
| '''Moves:'''
| '''Moves:'''


Line 57: Line 52:
''Guard:'' With his sword, Banthus guards himself, preparing for any attack you might use!
''Guard:'' With his sword, Banthus guards himself, preparing for any attack you might use!


''Awaken:'' Not only can you awaken, but now Banthus can too! He will have extra HP with a slight attack boost.
''Awaken:'' Not only can you awaken, but now Banthus can too! He will regain HP with a slight attack boost. He will be invulnerable when he does this.


''Summon:'' Banthus will use his necklace to summon more thieves to assist him.
''Summon:'' Banthus will use his necklace to summon more thieves to assist him. He will be invulnerable when he does this.


''Laser!'' His strongest move. Banthus shoots a laser out of his necklace to heavily damage you.
''Laser!'' His strongest move. Banthus shoots a laser out of his necklace to heavily damage you.
ElEditors, Administrators
55,097

edits