Space Wrench: Difference between revisions
m
no edit summary
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CASActive2.png]] | ||
| | | style="border-style: solid; border-width: 0px;" colspan="2" | Eve summons Oberon who casts a horizontal crossed shockwave that carries opponents as it travels, landing multiple hits. Awakening allows it do more hits per second with the same damage. This skill can be used while in mid-air. | ||
|} | |} | ||
Line 9: | Line 9: | ||
== Prerequisites == | == Prerequisites == | ||
{ | {{PreStart}} | ||
| | {{PreRow|Class=Code Architecture|Master=5|SP=60|Skill=-|Req=-}} | ||
{{PreEnd}} | |||
| | |||
| | |||
== Skill Information == | == Skill Information == | ||
Line 35: | Line 23: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???% | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | rowspan="7" style="border-style: solid; border-width: 1px;" | 200 | ||
| rowspan="7" style="border-style: solid; border-width: 1px;" | 10s | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | 98% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 6<br> | | style="border-style: solid; border-width: 1px;" | 6<br> | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???%<br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 7<br> | | style="border-style: solid; border-width: 1px;" | 7<br> | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" | ???%<br> | ||
|} | |} | ||