Nature's Force: Difference between revisions
→Skill Information
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{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Skill Level | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Initial Damage<br>(Physical) | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Initial Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage Increase''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Rate Decrease | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Knockdown Rate Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Buff Duration | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Buff Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Usage | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Cool Down | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cool Down''' | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Skill Level | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase(Physical) | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage Increase<br>(Physical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Regen | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Regen''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Rate Decrease | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Knockdown Rate Decrease''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Buff Duration | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Buff Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Usage | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Cool Down | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cool Down''' | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 |