Cut Tendon: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STactive2.png]]<br>
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STactive2.png]]<br>
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to [[Status Effects|Bleed]], steadily draining their health while preventing them from running.  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with [[Status Effects|Leg Wound]], steadily draining their health while preventing them from running.  
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*[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
*[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
**The quest can be obtained at Lv20 from Camilla, the PvP NPC.
**The quest can be obtained at Lv20 from Camilla, the PvP NPC.
*This attack has a 100% success rate to cause the [[Status Effects|Bleed]] Effect.
*This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect.
*[[Status Effects|Bleed]] damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]].
*[[Status Effects|Leg Wound]] damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]].
**Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
**Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
**Bleed status damage is dependent on character level.
**Bleed status damage is dependent on character level.
*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled.
*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled.
*[[Status Effects|Bleed]] status' ability to negate running has no effect on monsters, therefore dropping favor in PvE.
*[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters, therefore dropping favor in PvE.
*The [[Status Effects|Bleed]] status only reduces the opponent's HP until 1 and does not kill.
*The [[Status Effects|Leg Wound]] status only reduces the opponent's HP until 1 and does not kill.


== Trivia ==
*Bleed icon was changed to Leg Wound after the release of Veteran Commander.




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