Rune Slayer: Difference between revisions

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| [[Image:Rs12.png]]
| [[Image:Rs12.png]]
| '''Exploding Rune'''  
| '''Exploding Rune'''  
After doing the standard X combo, summon a rune directly in front of you and expand it, making it explode and launching enemies into the air. Can be looped by using actives or having high Action Speed.
After doing the standard {{CX}} combo, summon a rune directly in front of you and expand it, making it explode and launching enemies into the air. Can be looped by using actives or having high Action Speed.
*''Post KR 02/14/2013 patch:''
*''Post KR 02/14/2013 patch:''
**Launches a lower distance.
**Launches a lower distance.
**Shorter delay after exploding rune.
**Shorter delay after exploding rune.
*''Post KR 07/09/2015 patch:''
*''Post KR 07/09/2015 patch:''
**Fixed error where Rune explosions sometimes appeared for XZZ command even though the command failed to execute due to falling down.
**Fixed error where Rune explosions sometimes appeared for {{CX}}{{CZ}}{{CZ}} command even though the command failed to execute due to falling down.
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{{CX}} 160% Phy. Damage <br>
{{CDeX}} 160% Phy. Damage <br>
{{CZ}} 200% Mag. Damage <br>
{{CDeZ}} 200% Mag. Damage <br>
{{CZ}} 250% Mag. Damage
{{CDeZ}} 250% Mag. Damage
|-
|-
| [[Image:Rs11.png]]
| [[Image:Rs11.png]]
| '''Aerial Rune'''  
| '''Aerial Rune'''  
Replaces [[Magic Knight]] →→↑{{CX}}{{CZ}} combo. While airborne, casts a rune in the air and then propels it downward at a 45° angle, covering a moderate distance and pierces all enemies. Unlike the old version, before launching it down, you pop the rune out. Rune can be absorbed but not reflected.
Replaces [[Magic Knight]] {{CDRU}}{{CX}}{{CZ}} combo. While airborne, casts a rune in the air and then propels it downward at a 45° angle, covering a moderate distance and pierces all enemies. Unlike the old version, before launching it down, you pop the rune out. Rune can be absorbed but not reflected.
*''Post KR 2/14 patch:''
*''Post KR 2/14 patch:''
**Allows you to air dash '''immediately''' after >>^XZ (Meaning you can keep doing >>^XZ in a straight line until you mess up). [http://www.youtube.com/watch?v=W7k8RJ4UX1g'''''Video''''']
**Allows you to air dash '''immediately''' after {{CDRU}}{{CX}}{{CZ}} (Meaning you can keep doing {{CDRU}}{{CX}}{{CZ}} in a straight line until you mess up). [http://www.youtube.com/watch?v=W7k8RJ4UX1g'''''Video''''']
**Removed the hang time after shooting the rune.
**Removed the hang time after shooting the rune.
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 200% Phy. Damage<br>
{{CDeX}} 200% Phy. Damage<br>
{{CZ}} 230% Mag. Damage<br>
{{CDeZ}} 230% Mag. Damage<br>
{{CZ}} 270% Mag. Damage
{{CViZ}} 270% Mag. Damage
|-
|-
| [[Image:Rs1.png]]
| [[Image:Rs1.png]]
| '''Flame Swing'''
| '''Flame Swing'''
Nearly identical to Elsword's normal '''ZZZZ''', the 3rd and 4th '''Z''' are now engulfed in flames and it no longer knocks down. The flames do magical damage.
Nearly identical to Elsword's normal {{CZ}}{{CZ}}{{CZ}}{{CZ}}, the 3rd and 4th {{CZ}} are now engulfed in flames and it no longer knocks down. The flames do magical damage.
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{{CZ}}  100% Phy. Damage <br>
{{CViZ}}  100% Phy. Damage <br>
{{CZ}}  120% Phy. Damage <br>
{{CViZ}}  120% Phy. Damage <br>
{{CZ}}  ??% Phy. Damage + ??% Mag. Damage x2 <br>
{{CViZ}}  ??% Phy. Damage + ??% Mag. Damage x2 <br>
{{CZ}}  ??% Phy. Damage +??% Mag. Damage x4
{{CViZ}}  ??% Phy. Damage +??% Mag. Damage x4
|-
|-
| [[Image:Rs2.png]]
| [[Image:Rs2.png]]
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{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 120% Phy. Damage <br>
{{CViZ}} 120% Phy. Damage <br>
{{CZ}} 160% Phy. Damage <br>
{{CViZ}} 160% Phy. Damage <br>
{{CZ}} ??% Phy. Damage + ??% Mag. Damage x2
{{CDeZ}} ??% Phy. Damage + ??% Mag. Damage x2
|-
|-
| {{CDR}}{{CX}}{{CZ}}
| {{CDR}}{{CDeX}}{{CViZ}}
| '''Launch Burst'''
| '''Launch Burst'''
After launching with {{CX}}, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CZ}}
After launching with {{CX}}, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CZ}}
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{{CDR}}<br>
{{CDR}}<br>
{{CX}} 160% Phy. Damage <br>
{{CDeX}} 160% Phy. Damage <br>
{{CZ}} ??% Mag. Damage <br>
{{CDeZ}} ??% Mag. Damage <br>
|-
|-
| [[Image:Rs3.png]]
| [[Image:Rs3.png]]
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