El Crystal Spectrum: Difference between revisions

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<Br>
== Requirements  ==
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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<br>
== Amplify Mode ==
== Amplify Mode ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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<br>
===Skill Information===
===Skill Information===
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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<br>
== Spectrum Mode ==
== Spectrum Mode ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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<br>
=== Skill Information ===
=== Skill Information ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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<br>
== Induction Mode ==
== Induction Mode ==
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:InductionMode.png]]
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:InductionMode.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' In this mode, all skills and combos will generate a force field which will give the projectile a homing ability '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' In this mode, all skills and combos will generate a force field which will give the projectile a homing ability, but the damage and Mp regen will be decreased. The Penetration quantity and range  will be also increased. However Size/MP Collection/Option Trigger/KnockDown rate of projectiles will be changed. '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
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<br>
=== Skill Information ===
=== Skill Information ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level<br>[[??]]
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level<br>[[Hyper Optical Research]]
 
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electronball Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Penetration Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Duration
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5
| align="center" style="border-style: solid; border-width: 1px;" | 5
 
| align="center" style="border-style: solid; border-width: 1px;" | -45
| align="center" style="border-style: solid; border-width: 1px;" | -0%
| align="center" style="border-style: solid; border-width: 1px;" | 25 Seconds
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|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Fusion2.png]]
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Fusion2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]'''  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' In this mode, all skills and combos will generate a force field which will combine all the Modes, at some costs. The range of projectiles will be increased. The Size/MP Collection/Option Trigger/KnockDown rate will be changed. However only Penetrating electrons have the homing ability attached.'''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
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<br>
=== Skill Information ===
=== Skill Information ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level<br>[[??]]
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level<br>[[Energetic Heart]]
 
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electronball Multiplication
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electronball Diameter Increased
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Electron-ball Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Penetration Beams Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Duration
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5
| align="center" style="border-style: solid; border-width: 1px;" | 1-5
 
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| align="center" style="border-style: solid; border-width: 1px;" | -75%
| align="center" style="border-style: solid; border-width: 1px;" | -50%
| align="center" style="border-style: solid; border-width: 1px;" | 25 Seconds
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<br>
<br>
{{CLSkills}}  
{{CLSkills}}
 
[[Category:Code_Electra_Skills]]
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