Hell Drop: Difference between revisions

283 bytes added ,  18 August 2015
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*This skill can't be used if there are no targets.  
*This skill can't be used if there are no targets.  
**With the release of the [[Memorize|Memorize System]], you will only be able to memorize '''Hell Drop''' if there are targets around. This make the Memorization ineffective as the best time to utilize the Memorize System is when there are no targets to hinder the process.
**With the release of the [[Memorize|Memorize System]], you will only be able to memorize '''Hell Drop''' if there are targets around. This make the Memorization ineffective as the best time to utilize the Memorize System is when there are no targets to hinder the process.
*After the new skill tree system on 06/08/2015, Hell Drop is no longer a summoning skill, as the skill note effect is merged with the skill itself.


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*This is the first skill in the game to feature target shooting , the second one being [[Tactical Trooper]]'s [[Artillery Strike - Missile Shower]].
*This is the first skill in the game to feature target shooting , the second one being [[Tactical Trooper]]'s [[Artillery Strike - Missile Shower]].
*The skill technically should not be available to use for the [[Dark Magician]], as it calls forth Angkor, who is the [[Void Princess]]'s assistant, and does not appear until a '''Dark Magician''' is ready to turn into the [[Void Princess]].
*The skill technically should not be available to use for the [[Dark Magician]], as it calls forth Angkor, who is the [[Void Princess]]'s assistant, and does not appear until a '''Dark Magician''' is ready to turn into the [[Void Princess]].
**After new skill tree page as for 06/08/2015 patch, Hell Drop was moved to Void Princess.


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*07/09/2015 KR
*07/09/2015 KR
**Fixed error where demonic stones getting caught in the delay when you awaken after casting them.
**Fixed error where demonic stones getting caught in the delay when you awaken after casting them.
*08/06/2015 KR
**No longer summoning skill.
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