Junk Break: Difference between revisions
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== Trivia == | == Trivia == | ||
*Compared to most 300 MPs, Junk Break does relatively low damage; however, unlike most 300 MPs, Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, stoic, or weight. | *Compared to most 300 MPs, Junk Break does relatively low damage; however, unlike most 300 MPs, Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, stoic, or weight. | ||
*The afterdelay can be canceled by using a throwing consumable. | |||
{{CESkills}} | {{CESkills}} |