Sharpshooter Syndrome: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
[[Image:Headshot.png|thumb|Head Shot Icon.]]
[[Image:Headshot.png|thumb|Head Shot Icon.]]
*The buff will also affect all party members, as well as players who are not the in party, but are within the range of the skill.
*The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill.
*There is a minor bug where if you cast the skill as soon as you get hit, it cancels out and there will be no effect. Randomly after, the aura will released, dealing damage but no buff.
*If the skill is cancelled by being attacked as you activate the skill, the aura will randomly be released at a delay, dealing damage but will not provide the buff.
*After the [[Deadly Chaser]] revamp, when '''Sharpshooter Syndrome''' is active, there will be a chance that each shot does extra damage.  
*After the [[Deadly Chaser]] revamp on 2/14/2013 (KR), when '''Sharpshooter Syndrome''' is active, there will be a chance that each shot does extra damage.  
**If a shot has extra damage properties, a head shot icon will appear on top of the targets head.
**If a shot has extra damage properties, a head shot icon will appear on top of the target's head.
**Strangely enough, [[Head Shot]] is not affected by the extra damage chance and can only inflict head shot with its skill note.
**Strangely enough, [[Head Shot]] is not affected by the extra damage chance.
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*08/20/2015 KR
*08/20/2015 KR
**Moved from [[Deadly Chaser]] to [[Shooting Guardian]].
**Moved from [[Deadly Chaser]] to [[Shooting Guardian]].
**Critical Rate Increased decreased. (Unlisted)
**Sharpshooter buff effects decreased. (Unlisted)
**Add. Damage decreased. (Unlisted)
**Chance to inflict Head Shot decreased. (Unlisted)
**Duration decreased. (Unlisted)
**Skill effect revamped. (Unlisted)
**Skill effect revamped. (Unlisted)
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