Wild Charge: Difference between revisions

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*Super armor is active while holding the skill key (with some exceptions!), you also get a 30% boost in physical and magical defence.
*Super armor is active while holding the skill key (with some exceptions!), you also get a 30% boost in physical and magical defence.
*The power increases depending on the time the skill key is held down, with the damage being two-fold at full charge.
*The power increases depending on the time the skill key is held down, with the damage being two-fold at full charge.
*A full charge takes around 8 seconds; receiving damage while charging will peak the charge significantly faster.
*A full charge takes 8 seconds; receiving damage while charging will peak the charge significantly faster.
**29/3/12 KR patch has changed the charging duration to 10 seconds.
*How much faster it charges while receiving damage is based on the damage itself, not the number of hits. The more damage you receive, the faster you will charge.
*How much faster it charges while receiving damage is based on the damage itself, not the number of hits. The more damage you receive, the faster you will charge.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch 3 seconds after this, regardless of whether or not you are still holding down the skill key.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch 3 seconds after this, regardless of whether or not you are still holding down the skill key.
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