Siege Mode: Difference between revisions
m
Text replacement - "[[Hawk Eye" to "[[Hawkeye"
m (Text replacement - "射击态势" to "射击姿态") |
m (Text replacement - "[[Hawk Eye" to "[[Hawkeye") |
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*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | *Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | ||
** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks. | ** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks. | ||
*** Only [[Sniping Ranger]]'s passive [[ | *** Only [[Sniping Ranger]]'s passive [[Hawkeye]] influences the damage of this skill. | ||
<br> | <br> | ||
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**Knockback force from Siege Z reduced. | **Knockback force from Siege Z reduced. | ||
*06/27/2013 KR | *06/27/2013 KR | ||
**Only [[ | **Only [[Hawkeye]] passive now influences the damage of this skill. | ||
*07/23/2015 KR | *07/23/2015 KR | ||
**Z attacks will be aimed toward enemies when fired. | **Z attacks will be aimed toward enemies when fired. |