Wally's Underground Laboratory: Difference between revisions

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When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.
When the Nasod Inspector starts shooting yellow flares, run to the opposite end of the map. They are extremely lethal.
A more advanced strategy is to knock Nasod Inspector's HP to just above a threshold where it will activate a defense mode and regenerate, then freeze it and deal enough damage to knock it down to the threshold of a different defense mode causing it to skip over it.
*The first threshold is roughly 17 HP Bars on Normal and 26 HP Bars on Hell.
*An alternative to freezing the Nasod Inspector is to wait till it tries one of it's downward cannon slam attacks, it cannot cancel out of that animation allowing players to use multiple skills before it can activate or change defense modes.


It can be useful to have a [[Code Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block  the Yellow Flares that the Inspector fires.
It can be useful to have a [[Code Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block  the Yellow Flares that the Inspector fires.
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