Altar of Dedication: Difference between revisions

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12 rooms. Mini boss in the 3rd, 6th and 9th depending on the difficulty.  
12 rooms. Miniboss in the 3rd, 6th and 9th depending on the difficulty.  


Jumping area in the 2nd, 5th, 8th and 10th room with steel swingers, depending on the difficulty.  
Jumping area in the 2nd, 5th, 8th and 10th room with steel swingers, depending on the difficulty.  
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<br>


==Mini Boss, Wise Dutor==
==Miniboss: Wise Dutor==
The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss of [[3x-3|Amethyst]]. Appears in Very Hard Mode.<br/>
The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss of [[3x-3|Amethyst]]. Appears in Very Hard Mode.<br/>
===Moves===
===Moves===
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'''Dark fury''': The Wise Dutor flexes all his muscles, then unleashes a few dark spirits around itself. He does this if you get too close to it. The dark spirits can cause the constant mana drop ailment.<br/>
'''Dark fury''': The Wise Dutor flexes all his muscles, then unleashes a few dark spirits around itself. He does this if you get too close to it. The dark spirits can cause the constant mana drop ailment.<br/>


==Mini Boss, Proxy the Nimble==
==Miniboss: Proxy the Nimble==
A Glitter Archer who wears a eagle beak hood. His movement and attack speed is greatly enhanced. Appears in Hard and Very Hard.<br/>
A Glitter Archer who wears a eagle beak hood. His movement and attack speed is greatly enhanced. Appears in Hard and Very Hard.<br/>
===Moves===
===Moves===
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'''Tempest''': At full mana bar, Proxy takes an epic stance (super armour) and cries out "Tempest!", then fires poison arrows rapidly, 180 degrees in front of him. Can do substantial damage and cause poisoning.<br/>
'''Tempest''': At full mana bar, Proxy takes an epic stance (super armour) and cries out "Tempest!", then fires poison arrows rapidly, 180 degrees in front of him. Can do substantial damage and cause poisoning.<br/>


==Mini Boss, Assaulter Crash==
==Miniboss: Assaulter Crash==
A heavily armoured Glitter Knight with a humongous hammer. Appears in all Difficulty Levels.<br/>
A heavily armoured Glitter Knight with a humongous hammer. Appears in all Difficulty Levels.<br/>
===Moves===
===Moves===
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*<span style="font-weight: bold;">Leap Attack</span> - Kneels momentarily then leaps diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack where Berthe is susceptible combos, so stay alert and take advantage.  
*<span style="font-weight: bold;">Leap Attack</span> - Kneels momentarily then leaps diagonally into the air. He then crashes down, smashing the earth around him. Both the leap and the crash deal damage. This is the only attack where Berthe is susceptible combos, so stay alert and take advantage.  
*'''Pounce (SA)''' - Kneels very briefly, then gallops across the arena, slashing when he comes to a hault (although the slash does no damage, a bug maybe). This is his weakest attack, and he spams it quite a bit at times. 1-3 hits, usually 2.  
*'''Pounce (SA)''' - Kneels very briefly, then gallops across the arena, slashing when he comes to a halt (although the slash does no damage, a bug maybe). This is his weakest attack, and he spams it quite a bit at times. 1-3 hits, usually 2.  
*'''Double Slash (SA)''' - Kneels momentarily, then slashes with his claws and tail. 2 hits.  
*'''Double Slash (SA)''' - Kneels momentarily, then slashes with his claws and tail. 2 hits.  
*'''Ice Carve (SA, IA)''' - One slash followed by another, with the second slash raising a pillar of ice from the ground, launching you a fair distance. He will not use the second slash if the first slash did not hit anybody. 3 hits.  
*'''Ice Carve (SA, IA)''' - One slash followed by another, with the second slash raising a pillar of ice from the ground, launching you a fair distance. He will not use the second slash if the first slash did not hit anybody. 3 hits.  
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==== Extra Information<br>  ====
==== Extra Information<br>  ====


*'''Berthe WILL "ROAR" IF YOU USE 300MP SKILLS WHILE HIS MP GAUGE IS OVER 1/3 (around that fraction). '''This will render your attack useless. Pay close attention to his MP bar still.<br>
*'''Berthe WILL "ROAR" IF YOU USE 300MP SKILLS WHILE HIS MP GAUGE IS OVER 1/3 (around that fraction). '''This will render your attack useless. Pay close attention to his MP bar.<br>
*If someone else uses a 300MP skill, Berrut will use his MP to roar so you can use a 300MP skill straight after the roar is finished.<br>  
*If someone else uses a 300MP skill, Berthe will use his MP to roar so you can use a 300MP skill straight after the roar is finished.<br>  
*Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them if you have the oppurtunity, before their numbers become too overbearing. However this is usually only a problem in Henir.  
*Berthe can summon as many '''Glitter Snipers''' as he sees fit. Defeat them if you have the opportunity, before their numbers become too overbearing. However this is usually only a problem in Henir.  
*Skills that juggle Berthe will get nerfed horribly, such as Sword Taker's Shockwave and Elsword's Triple Geyser. Use them while he's super armored and they'll deal normal damage.
*Skills that juggle Berthe will get nerfed horribly, such as Sword Taker's Shockwave and Elsword's Triple Geyser. Use them while he's super armored and they'll deal normal damage.


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==== Tactics ====
==== Tactics ====
When you knock Berthe down (through attack many times), skill immediately, the damage will not be halved. (E.g, Berthe gets knocked down. Immediately Jump and Shockwave!)<br/>
When you knock Berthe down (through attacking many times), skill immediately; the damage will not be halved. (E.g, Berthe gets knocked down. Immediately Jump and Shockwave!)<br/>
You can purposely do 300MP status skills like [[Armageddon Blade|Armageddon Blade]] or [[Bloody Excel|Bloody Accel]] to make Berthe scream for no reason at all. This resets Berthe's mana. <br/>
You can purposely do 300MP status skills like [[Armageddon Blade|Armageddon Blade]] or [[Bloody Excel|Bloody Accel]] to make Berthe scream for no reason at all. This resets Berthe's mana. <br/>
You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear)<br/>
You can always "catch" him to start a combo whenever he is about to jump, whenever he is daydreaming or right after he finishes jumping (and the rocks just begin to disappear)<br/>
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