Fatality: Difference between revisions

136 bytes added ,  27 December 2015
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| {{SkillText|Nature|2}}
| {{SkillText|Nature|2}}
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|{{SkillText|True|Fatality}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class            !! Level Required !! [Enhanced] Level !!Left Skill Trait Level !! Right Skill Trait Level
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|-
| [[Trapping Ranger]] || 15            ||  ||  
| [[Trapping Ranger]] || 15            || 82 ||  ||  
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Damage Odds<br>(Estimated) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Critical
! Normal !! Critical !! Normal !! Critical
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| align="left" | 15 || rowspan=2 | 3088% || rowspan=2 | 4632% || 70% || 30% || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
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|-  
| align="left" | 15 || 3088% || 4632% || 1 || 200 MP || 13 Seconds
| align="left" | [[Enhanced] 82 || ??% || ??%
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*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage.
*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage.
*A successful Critical hit is indicated by a !!.
*A successful Critical hit is indicated by a !!.
*Odds are roughly estimated as follows:
**Critical: 30%
**Normal: 70%
*If targets jump, and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
*If targets jump, and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
*You can continue to combo after this skill if the target was airborne.
*You can continue to combo after this skill if the target was airborne.
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