Transporting Tunnel: Contaminated Area: Difference between revisions
Transporting Tunnel: Contaminated Area (view source)
Revision as of 13:06, 2 November 2012
, 2 November 2012Minor
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==Recommendations == | ==Recommendations == | ||
*The difficulty of this boss is more gear dependent than any other boss in the game due to both the time limit and the healing spores. | |||
**It is strongly recommended that you are equipped with a decent late-game weapon like a +6 high grade weapon near the current level cap or better before considering attempting Hell difficulty even in a party. | |||
*If the mobs that are reanimated by the spores are attacked at all they have a high chance of sparking. This does minor damage and induces KD. | |||
*A few of the monster's attacks can curse, it may be best to memorize which ones. | |||
*500 Poison resistance protect you from getting poisoned if you run out of time. (source : fr.elsword.org, tested by Aleyra) | |||
==Mobs== | ==Mobs== | ||
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*Pulls combos similar to Elsword's. | *Pulls combos similar to Elsword's. | ||
*Stoic is off when it falls from a platform. | *Stoic is off when it falls from a platform. | ||
*Has higher resistance to all elements than most other monsters. (Roughly 200/500 resist to everything) | |||
===Recommended Tactics=== | ===Recommended Tactics=== | ||
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#Escape backwards and Siege Z when he is about to [[Storm Blade]] to trigger it safely. | #Escape backwards and Siege Z when he is about to [[Storm Blade]] to trigger it safely. | ||
#Alternatively [[Sharp Fall]] and run away while he is stunned and trigger [[Storm Blade]] from safety with an arrow. | #Alternatively [[Sharp Fall]] and run away while he is stunned and trigger [[Storm Blade]] from safety with an arrow. | ||
#Alternatively use a skill with long invincibility frames like [[Dive Kick Bombing]]. | #Alternatively use a skill with long invincibility frames like [[Dive Kick Bombing]] or [[Violent Attack]]. | ||
#Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]]. | #Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]]. | ||
#Wind Sneaker may support with Siege from long range much like a Grand Archer. | |||
*Supporting Against Spores (normal mode only): | *Supporting Against Spores (normal mode only): | ||
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*Type-H will heal if he eats the spores generated by the (inaccessible) Alterasia(s) at the top of the level (1 in normal, 2 in hell). It would be wise to have at least 1 person on spores. | *Type-H will heal if he eats the spores generated by the (inaccessible and invincible) Alterasia(s) at the top of the level (1 in normal, 2 in hell). It would be wise to have at least 1 person on spores. | ||
**Sometimes the Alterasia plant will fail to generate spores, dying and reviving will sometimes fix this. | |||
*Type-H has a fast hit recovery. 20% Attack Speed strongly recommended. | *Type-H has a fast hit recovery. 20% Attack Speed strongly recommended. | ||
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*[[Sharp Fall]] and [[Heaven's Fist]] to stun the boss and deny it its stoic. | *[[Sharp Fall]] and [[Heaven's Fist]] to stun the boss and deny it its stoic. | ||
**These can also deal damage without triggering [[Storm Blade]] but sometimes Type-H will do it anyways. | **These can also deal damage without triggering [[Storm Blade]] but sometimes Type-H will do it anyways. | ||
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency as the spores will be lifted upwards while Type-H will be held in mid-air. | |||
{{Dungeons}} | {{Dungeons}} |