Transporting Tunnel: Contaminated Area: Difference between revisions

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==Recommendations ==
==Recommendations ==
- If mobs that are reanimated by the spores are attacked at all they have a high chance of sparking. This does minor damage and induces KD.
*The difficulty of this boss is more gear dependent than any other boss in the game due to both the time limit and the healing spores.
**It is strongly recommended that you are equipped with a decent late-game weapon like a +6 high grade weapon near the current level cap or better before considering attempting Hell difficulty even in a party.


-A few of the monster's attacks can curse, it may be best to memorize which ones.
*If the mobs that are reanimated by the spores are attacked at all they have a high chance of sparking. This does minor damage and induces KD.


(500 Poison resistance protect you from get poisoned if you run out of time. (source : fr.elsword.org, tested by Aleyra))
*A few of the monster's attacks can curse, it may be best to memorize which ones.
 
*500 Poison resistance protect you from getting poisoned if you run out of time. (source : fr.elsword.org, tested by Aleyra)


==Mobs==
==Mobs==
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*Pulls combos similar to Elsword's.
*Pulls combos similar to Elsword's.
*Stoic is off when it falls from a platform.
*Stoic is off when it falls from a platform.
*Has higher resistance to all elements than most other monsters.  (Roughly 200/500 resist to everything)


===Recommended Tactics===
===Recommended Tactics===
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#Escape backwards and Siege Z when he is about to [[Storm Blade]] to trigger it safely.
#Escape backwards and Siege Z when he is about to [[Storm Blade]] to trigger it safely.
#Alternatively [[Sharp Fall]] and run away while he is stunned and trigger [[Storm Blade]] from safety with an arrow.
#Alternatively [[Sharp Fall]] and run away while he is stunned and trigger [[Storm Blade]] from safety with an arrow.
#Alternatively use a skill with long invincibility frames like [[Dive Kick Bombing]].
#Alternatively use a skill with long invincibility frames like [[Dive Kick Bombing]] or [[Violent Attack]].
#Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]].
#Catch him after [[Storm Blade]] and repeat combo until next [[Storm Blade]].
#Wind Sneaker may support with Siege from long range much like a Grand Archer.


*Supporting Against Spores (normal mode only):
*Supporting Against Spores (normal mode only):
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*Type-H will heal if he eats the spores generated by the (inaccessible) Alterasia(s) at the top of the level (1 in normal, 2 in hell). It would be wise to have at least 1 person on spores.
*Type-H will heal if he eats the spores generated by the (inaccessible and invincible) Alterasia(s) at the top of the level (1 in normal, 2 in hell). It would be wise to have at least 1 person on spores.
**Sometimes the Alterasia plant will fail to generate spores, dying and reviving will sometimes fix this.
*Type-H has a fast hit recovery. 20% Attack Speed strongly recommended.
*Type-H has a fast hit recovery. 20% Attack Speed strongly recommended.


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*[[Sharp Fall]] and [[Heaven's Fist]] to stun the boss and deny it its stoic.
*[[Sharp Fall]] and [[Heaven's Fist]] to stun the boss and deny it its stoic.
**These can also deal damage without triggering [[Storm Blade]] but sometimes Type-H will do it anyways.
**These can also deal damage without triggering [[Storm Blade]] but sometimes Type-H will do it anyways.
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency as the spores will be lifted upwards while Type-H will be held in mid-air.




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