Nature's Force System: Difference between revisions

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=== Increasing Amount of Nature Orbs ===
=== Increasing Amount of Nature Orbs ===
Rena is able to charge up the nature orb gauge by hitting targets with basic kicks, arrow commands and active skills. After '''6''' commands, '''1''' bar of the nature orb gauge is filled.
Rena is able to charge up the nature orb gauge by hitting targets with basic kicks, arrow commands, and Active skills. After '''6''' commands, '''1''' bar of the nature orb gauge is filled.
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When [[Awakening Mode|Awakening]], 5 NF bar will be filled.  If you receive NF when your orbs are already full, you will instead receive 30 MP.<br>
When [[Awakening Mode|Awakening]], 5 NF bars will be filled.  If you receive NF when your orbs are already full, you will instead receive 30 MP.<br>


As the bars fill, certain graphical effects will surround Rena:
As the bars fill, certain graphical effects will surround Rena:
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=== Nature's Force Buff ===
=== Nature's Force Buff ===
When Rena has at least 1 bars in her nature orb gauge, she gains a passive buff that increases her '''all speed, passive MP recovery, damage reduction, arrow MP gain''' and decreases her '''arrow MP usage'''.
When Rena has at least 1 bar in her nature orb gauge, she gains a passive buff that increases '''all speed, passive MP recovery, damage reduction, arrow MP gain''' and decreases her '''arrow MP usage'''.
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**All three arrows of Rena's XXX↑[X] and XXXv[X] can each detonate one orb.
**All three arrows of Rena's XXX↑[X] and XXXv[X] can each detonate one orb.
*The list below shows the maximum number of bars used for each eligible skill. The explosion hits the first target struck by the skill.
*The list below shows the maximum number of bars used for each eligible skill. The explosion hits the first target struck by the skill.
**If an Special Active skill is used with less than the maximum number of bars, the explosion damage is equal to the number of bars available.
**If a Special Active skill is used with less than the maximum number of bars, the explosion damage is equal to the number of bars available.
**Most Active skills and some Special Active skills (e.g., [[Karma]]) do not use bars.
**Most Active skills and some Special Active skills (e.g., [[Karma]]) do not use bars.


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*Although the poster states the system as '''Nature Force,''' a direct translation of the words indicate it as '''Nature's Spirit.'''
*Although the poster states the system as '''Nature Force,''' a direct translation of the words indicate it as '''Nature's Spirit.'''
**In NA, this feature is named '''Nature's Force''', similar to the KR poster. This can easily be confused with [[Wind Sneaker]]'s [[Nature's Force]].
**In NA, this feature is named '''Nature's Force''', similar to the KR poster. This can easily be confused with [[Wind Sneaker]]'s [[Nature's Force]].
*Implemented {{CZ}}{{CZ}}{{CZ}} cancel point (ZZZ loop) and GA {{CUU}}{{CX}}{{CX}} combo.
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