Giga Prominence: Difference between revisions

1,557 bytes removed ,  15 January 2016
First, they just changed all the damage to 635. Second I just realized regeration is per hit, as in you have a chance to regain 100 MP per hit. I've had the skill fully refunded multiple time.
(First, they just changed all the damage to 635. Second I just realized regeration is per hit, as in you have a chance to regain 100 MP per hit. I've had the skill fully refunded multiple time.)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Weapon Taker]] || Lv. 20 || 40 || 3                || [[Hellfire Gatling]] || [[Skill Quest#Level 40 Layer Skill (Level Requirement: 40)|'''Intermediate Training Skill Quest''']]     
| [[Veteran Commander]] || 35 || ?? || ??
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level<br>Required !! colspan="4" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! colspan="4" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Initial !! Chain !! Final !! Overheat +10% !! Initial !! Chain !! Final !! Overheat
! Initial !! Chain !! Final !! Overheat !! Initial !! Chain !! Final !! Overheat
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 831% || 496% || 409% || 1488% || rowspan="17" | 1 || rowspan="17" | 16 (8 on each side) || rowspan="17" | 2 || rowspan="17" | 1 || rowspan="17" | 300 MP || rowspan="17" | 23 Seconds
| align="left" | 35 || 635% || 635% || 635% || 635% || 1 || 16 (8 on each side) || 2 || 1 || 300 MP || 23 Seconds
|-
| align="left" | 2 || 858% || 512% || 422% || 1536%
|-
| align="left" | 3 || 41 || 885% || 528% || 436% || 1585%
|-
| align="left" | 4 || 44 || 912% || 544% || 449% || 1633%
|-
| align="left" | 5 || 47 || 939% || 560% || 462% || 1681%
|-
| align="left" | 6 || 50 || 966% || 577% || 475% || 1730%
|-
| align="left" | 7 || 53 || 993% || 593% || 489% || 1778%
|-
| align="left" | 8 || 56 || 1020% || 609% || 502% || 1827%
|-
| align="left" | 9 || 59 || 1047% || 625% || 515% || 1875%
|-
| align="left" | 10 || 62 || 1074% || 641% || 529% || 1923%
|-
| align="left" | 11 || 65 || 1101% || 657% || 542% || 1972%
|-
| align="left" | 12 || 68 || 1128% || 673% || 555% || 2020%
|-
| align="left" | 13 || 71 || 1155% || 689% || 569% || 2068%
|-
| align="left" | 14 || 74 || 1182% || 706% || 582% || 2117%
|-
| align="left" | 15 || 77 || 1209% || 722% || 595% || 2165%
|-
| align="left" | 16 || 80 || 1236% || 738% || 608% || 2213%
|-
| align="left" | 17 || 83 || 1263% || 754% || 622% || 2262%
|}
|}
<br>
<br>


{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|a_dB4CT4ppU|300}}</div>
{{SkillNoteText|Giga Prominence}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect  !! colspan=2{{!}} Details
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect  !! colspan=2{{!}} Details
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
{{!}}- style="background:{{ColorSel|CharLight|Raven}}"
! Chance !! Critical Hit Rate !! Attack Power
! MP Recover !! Damage !! Critical Rate
{{!}}-
{{!}}-
{{!}} ? {{!}}{{!}} Certain chance of regaining some of the MP used {{!}}{{!}} 33% {{!}}{{!}} ? {{!}}{{!}} Critical hit rate increase to 100% but attack power decreased to 80%{{!}}{{!}}100%{{!}}{{!}}-20%
{{!}} ? {{!}}{{!}} Certain chance of regaining some of the MP used {{!}}{{!}} 100 MP {{!}}{{!}} ? {{!}}{{!}} {{SkillText|Enhanced|80}} {{!}}{{!}} 508% {{!}}{{!}} 100%
{{!}}}  
{{!}}}  
}}
<br>
<br>


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