Velder's Hallucination: Difference between revisions

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**[[Meteor Shower]] (Mechanics unknown, but usually destroys 2 layers)
**[[Meteor Shower]] (Mechanics unknown, but usually destroys 2 layers)
**[[Ignition Crow]] (without overheat, the fire will break the shield)
**[[Ignition Crow]] (without overheat, the fire will break the shield)
**[[Plasma Cutter]] (Destroys 3 Layers)
**[[Plasma Cutter]] (Destroys 3 Layers through hit count)
**[[Nuclear]] (Destroys 1 Layer)
**[[Nuclear]] (Destroys 2 Layers (usually) through hit count)
**[[Gungnir]] (Destroys 1 Layer through hit count)
**[[Aero-Strafe]] (Destroys 1 Layer)
**[[Aero-Strafe]] (Destroys 1 Layer)
**[[Spear Burst]] (Destroys 1 Layer)
**[[Spear Burst]] (Destroys 1 Layer)
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*As of "The Fields" patch in KR, [[Sweep Rolling]] no longer destroys the shield.
*As of "The Fields" patch in KR, [[Sweep Rolling]] no longer destroys the shield.
*In Henir and on Normal Mode the shield has roughly 3 layers (needs more testing) and takes a total of 80 hits to destroy completely through hit count.
*In Henir and on Normal Mode the shield has roughly 3 layers and takes a total of 80 hits to destroy completely through hit count.
**Estimating from this, it takes roughly 27 hits to destroy each layer through sheer number of hits.
**Estimating from this, it takes roughly 27 hits to destroy each layer through sheer number of hits.
*On Hell Mode the shield has roughly 5 layers (needs more testing).
*On Hell Mode the shield has roughly 5 layers (needs more testing).
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