Velder's Hallucination: Difference between revisions
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→Countering Magic Shield: Minor
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**[[Meteor Shower]] (Mechanics unknown, but usually destroys 2 layers) | **[[Meteor Shower]] (Mechanics unknown, but usually destroys 2 layers) | ||
**[[Ignition Crow]] (without overheat, the fire will break the shield) | **[[Ignition Crow]] (without overheat, the fire will break the shield) | ||
**[[Plasma Cutter]] (Destroys 3 Layers) | **[[Plasma Cutter]] (Destroys 3 Layers through hit count) | ||
**[[Nuclear]] (Destroys 1 Layer) | **[[Nuclear]] (Destroys 2 Layers (usually) through hit count) | ||
**[[Gungnir]] (Destroys 1 Layer through hit count) | |||
**[[Aero-Strafe]] (Destroys 1 Layer) | **[[Aero-Strafe]] (Destroys 1 Layer) | ||
**[[Spear Burst]] (Destroys 1 Layer) | **[[Spear Burst]] (Destroys 1 Layer) | ||
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*As of "The Fields" patch in KR, [[Sweep Rolling]] no longer destroys the shield. | *As of "The Fields" patch in KR, [[Sweep Rolling]] no longer destroys the shield. | ||
*In Henir and on Normal Mode the shield has roughly 3 layers | *In Henir and on Normal Mode the shield has roughly 3 layers and takes a total of 80 hits to destroy completely through hit count. | ||
**Estimating from this, it takes roughly 27 hits to destroy each layer through sheer number of hits. | **Estimating from this, it takes roughly 27 hits to destroy each layer through sheer number of hits. | ||
*On Hell Mode the shield has roughly 5 layers (needs more testing). | *On Hell Mode the shield has roughly 5 layers (needs more testing). |