Guillotine Press: Difference between revisions

3,232 bytes removed ,  18 January 2016
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|-
|-
| [[Image:GuillotinePress2.png]]
| [[Image:GuillotinePress2.png]]
| '''[Special Active]''' Jump high to stomp the enemy with a powerful force. (Can only be activated in midair)  
| '''[Special Active]''' Jump high to stomp the enemy with a powerful force. (Can also be activated in midair)
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Class               !! Master !! Level Required !! SP Cost per Level
! Class                 !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level     !! Skill Requirement
|-
|-
| [[Battle Magician]]  || Lv. 20 || 15            || 3               
| [[Battle Magician]]  || 30    || 34 || 43 || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Intermediate Training Skill Quest''']]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Aisha}}"
|name=Note
! rowspan="2" | Character Level !! colspan="2" | Damage(Physical) !! rowspan="2" | Stun Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|tab1=NA
|- style="background:{{ColorSel|CharLight|Aisha}}"
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage(Physical) !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
! First Stomp !! Second Stomp
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 15 {{!}}{{!}} 831% {{!}}{{!}} 1385% {{!}}{{!}} rowspan="30" {{!}} 200 MP {{!}}{{!}} rowspan="30" {{!}} 11 Seconds
| 30 || 938% || 2812% || 3 Seconds || 200 MP || 15 Seconds
{{!}}-
|}
{{!}} align="left" {{!}} 2 {{!}}{{!}} 858% {{!}}{{!}} 1430%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 16 {{!}}{{!}} 885% {{!}}{{!}} 1475%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 19 {{!}}{{!}} 912% {{!}}{{!}} 1520%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 22 {{!}}{{!}} 939% {{!}}{{!}} 1565%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 25 {{!}}{{!}} 966% {{!}}{{!}} 1610%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 28 {{!}}{{!}} 993% {{!}}{{!}} 1655%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 31 {{!}}{{!}} 1020% {{!}}{{!}} 1700%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 34 {{!}}{{!}} 1047% {{!}}{{!}} 1745%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 37 {{!}}{{!}} 1074% {{!}}{{!}} 1790%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 40 {{!}}{{!}} 1011% {{!}}{{!}} 1835%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 43 {{!}}{{!}} 1128% {{!}}{{!}} 1880%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 46 {{!}}{{!}} 1155% {{!}}{{!}} 1925%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 49 {{!}}{{!}} 1182% {{!}}{{!}} 1970%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 52 {{!}}{{!}} 1209% {{!}}{{!}} 2015%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 55 {{!}}{{!}} 1236% {{!}}{{!}} 2060%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 58 {{!}}{{!}} 1263% {{!}}{{!}} 2105%
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 61 {{!}}{{!}} 1290% {{!}}{{!}} 2150%
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 64 {{!}}{{!}} 1317% {{!}}{{!}} 2195%
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 67 {{!}}{{!}} 1344% {{!}}{{!}} 2240%
{{!}}-
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="10" {{!}} -* {{!}}{{!}} 1371% {{!}}{{!}} 2285%
{{!}}-
{{!}} align="left" {{!}} 22 {{!}}{{!}} 1398% {{!}}{{!}} 2330%
{{!}}-
{{!}} align="left" {{!}} 23 {{!}}{{!}} 1425% {{!}}{{!}} 2375%
{{!}}-
{{!}} align="left" {{!}} 24 {{!}}{{!}} 1452% {{!}}{{!}} 2420%
{{!}}-
{{!}} align="left" {{!}} 25 {{!}}{{!}} 1479% {{!}}{{!}} 2465%
{{!}}-
{{!}} align="left" {{!}} 26 {{!}}{{!}} 1506% {{!}}{{!}} 2510%
{{!}}-
{{!}} align="left" {{!}} 27 {{!}}{{!}} 1533% {{!}}{{!}} 2555%
{{!}}-
{{!}} align="left" {{!}} 28 {{!}}{{!}} 1560% {{!}}{{!}} 2600%
{{!}}-
{{!}} align="left" {{!}} 29 {{!}}{{!}} 1587% {{!}}{{!}} 2645%
{{!}}-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 1614% {{!}}{{!}} 2690%
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" {{!}} Character Level !! colspan="2" {{!}} Damage(Physical) !! rowspan="2" {{!}} MP Usage !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
! First Stomp !! Second Stomp
{{!}}-
{{!}} align="left" {{!}} 30 {{!}}{{!}} 938% {{!}}{{!}} 2812% {{!}}{{!}} 200 MP {{!}}{{!}} 15 Seconds
{{!}}}
}}
<br>
<br>


{{tabs
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Guillotine Press}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=3 {{!}} Guillotine Press - Lighter (가벼워진) !! colspan=4 {{!}} Guillotine Press - Heavier (묵직해진)
! colspan=3 | Guillotine Press - Light !! colspan=5 | Guillotine Press - Heavy
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details
{{!}}- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! MP Usage !! Damage !! Cooldown
! rowspan=2 | MP Usage !! colspan=2 | Damage !! rowspan=2 | Cooldown
{{!}}-
|- style="background:{{ColorSel|CharLight|Aisha}}"
{{!}} ? {{!}}{{!}} MP usage is decreased to 80% {{!}}{{!}} 160 MP{{!}}{{!}} ? {{!}}{{!}} Damage increased to 140%, cooldown increased to 150% {{!}}{{!}} x1.4 {{!}}{{!}} 16.5 Seconds
! First Stomp !! Second Stomp
{{!}}}
|-
}}
| 34 || {{SkillText|Light|80}} || 160 MP|| 43 || {{SkillText|Heavy|140|150}} || 1313.2% || 3936.8% || 22.5 Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
* The 1st stomp will stun the targets.
* The 1st stomp will inflict Power Stun, while the second one will inflict Normal Stun.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
*It is possible to catch the opponents after the launch up.


<br>
<br>
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**MP Usage increased.
**MP Usage increased.
**Cooldown increased.
**Cooldown increased.
*07/04/2013 KR
**Skill location swapped with [[Acceleration Aura]].
*04/20/2015 KR
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect.
**Skill's hitbox changes to follow the visual effect.
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