Wild Charge: Difference between revisions

18 bytes removed ,  28 November 2012
Line 152: Line 152:
**29/3/12 KR patch has changed the charging duration to 10 seconds.
**29/3/12 KR patch has changed the charging duration to 10 seconds.
*How much faster it charges while receiving damage is based on the damage itself, not the number of hits. The more damage you receive, the faster you will charge.
*How much faster it charges while receiving damage is based on the damage itself, not the number of hits. The more damage you receive, the faster you will charge.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch 3 seconds after this, regardless of whether or not you are still holding down the skill key.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will momentarily launch after this, regardless of the skill key still being held down.
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice (or more).
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice (or more).
*Wild Charge has a large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.
*Wild Charge has a large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.
637

edits