Burst Wolf: Difference between revisions

140 bytes removed ,  10 February 2016
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| [[Image:SI_BURSTWOLF.png]]
| [[Image:SI_BURSTWOLF.png]]
| '''[Special Active]''' Gather energy and strike the enemy in front of you. If the attack hits, you transfer negative status effects to your enemy and trigger a shockwave.
| '''[Special Active]''' Focus energy on the Destroyer and smash it to the enemy. If attack is successful, transfer the debuff from the caster to the enemy.
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! rowspan=2 | Character Level !! colspan=2 | Damage(Physical) !! rowspan=2 | Number of<br>Status Ailment<br>Passes !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage(Physical) !! rowspan=2 | Number of<br>Status Ailment<br>Passes !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Impact !! Burst
! Cannon Blow !! Shock
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| align="left" | 15 || rowspan="2" | 472% || rowspan="2" | 1573% || rowspan="2" | 4 || rowspan="2" | 100 MP || rowspan="2" | 10 Seconds
| align="left" | 15 || rowspan="2" | 472% || rowspan="2" | 1573% || rowspan="2" | 4 || rowspan="2" | 100 MP || rowspan="2" | 10 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=5 {{!}} Enhanced Burst Wolf !! colspan=3 {{!}} Regenerating (1) Burst Wolf
! colspan=5 | Enhanced Burst Wolf !! colspan=3 | Regenerating (1) Burst Wolf
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Impact !! Burst !! Critical Rate !! MP Recover
! Cannon Blow !! Shock !! Critical Rate !! MP Recover
{{!}}-
|-
{{!}} 29 {{!}}{{!}} {{SkillText|Enhanced|80}} {{!}}{{!}} 377.6% {{!}}{{!}} 1258.4% {{!}}{{!}} 100% {{!}}{{!}} 38 {{!}}{{!}} {{SkillText|Regenerating (1)|33}} {{!}}{{!}} 33 MP
| 29 || {{SkillText|Enhanced|80}} || 377.6% || 1258.4% || 100% || 38 || {{SkillText|Regenerating (1)|33}} || 33 MP
{{!}}}
|}
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*The range of this skill is so short that you cannot perform this skill effectively with ZZX unless you have high attack speed. However, if the first smash connects, the shockwave will cover almost half of the screen and will hit unlimited targets in the horizontal vicinity.
*The range of this skill is so short that you cannot perform this skill effectively with ZZX unless you have high attack speed. However, if the first smash connects, the shockwave will cover almost half of the screen and will hit unlimited targets in the horizontal vicinity.
**Teammates will most likely push the target out of the skill's range with their attacks as the start-up animation of '''Burst Wolf''' takes some time. You can avoid this by going behind the target(s) and using the skill while acting as a wall.
**Teammates will most likely push the target out of the skill's range with their attacks as the start-up animation of '''Burst Wolf''' takes some time. You can avoid this by going behind the target(s) and using the skill while acting as a wall.
*The first hit of '''Burst Wolf''' hits slightly behind '''Iron Paladin'''.
*The first hit of '''Burst Wolf''' hits slightly behind '''Chung'''.
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<div style="float: right;">{{#ev:youtube|3yyRIPVOsKE|300}}</div>
<div style="float: right;">{{#ev:youtube|3yyRIPVOsKE|300}}</div>
*If you carry a status ailment, by using this skill, you can pass the infliction to the target.
*If you carry a status ailment, by using this skill, you can pass the infliction to the target.
**It can be passed to multiple targets if those are hit by the first "Smash" attack (not the "Burst").
**It can be passed to multiple targets if they are hit by the '''Cannon Blow''' attack.
**A status ailment is passed with its remaining time; the duration does not reset.
**A status ailment is passed with its remaining time; the duration does not reset.
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