Reload Mastery: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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*After a successful reload from being attacked, for 2 seconds, [[Reload Mastery]] will not activate from being attacked. | *After a successful reload from being attacked, for 2 seconds, [[Reload Mastery]] will not activate from being attacked. | ||
**This cooldown is not mentioned in game. It's hard to determine if this limit still exists. | **This cooldown is not mentioned in game. It's hard to determine if this limit still exists. | ||
<br> | <br> | ||
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**Chance to Reload an Extra Cannonball decreased. | **Chance to Reload an Extra Cannonball decreased. | ||
**Chance to Reload 1 Cannonball When Hit decreased. | **Chance to Reload 1 Cannonball When Hit decreased. | ||
<br> | |||
== Alternative Names == | == Alternative Names == | ||
{{AlternateLanguages | {{AlternateLanguages | ||
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|FR=Rechargement optimisé |FRName=Optimized Reload | |FR=Rechargement optimisé |FRName=Optimized Reload | ||
|UK=Enhanced Reload | |UK=Enhanced Reload | ||
|JP=リロードマスタリー |JPName=Reload Mastery | |||
|CN=装弹强化 |CNName=Reload Mastery | |||
}} | }} | ||
<br> | |||
{{ShgSkills}} | {{ShgSkills}} |