Grand Master: Difference between revisions
→Additional Combos
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{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CDeX}} | {{CDeX}} 299% Phy. Damage <br> | ||
{{CDeZ}} | {{CDeZ}} ???% + ???% Phy. Damage <br> | ||
|- | |- | ||
| [[File:GMcombo3.png]] | | [[File:GMcombo3.png]] | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
{{CDeX}}<br> | {{CDeX}} ???% Phy. Damage<br> | ||
{{CDeHoldX}}<br> | {{CDeHoldX}} ???% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} ???% Phy. Damage | ||
|- | |- | ||
| align="center" |{{CDR}}{{CViZ}}{{CViZ}}{{CDeX}} | | align="center" |{{CDR}}{{CViZ}}{{CViZ}}{{CDeX}} | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
{{CViZ}} | {{CViZ}} 166% Phy. Damage <br> | ||
{{CViZ}} | {{CViZ}} 209% Phy. Damage <br> | ||
{{CDeX}} | {{CDeX}} ???% Phy. Damage | ||
|- | |- | ||
| align="center" |{{CViZ}}{{CViZ}}{{CViZ}}{{CDeX}}{{CDeConX}} | | align="center" |{{CViZ}}{{CViZ}}{{CViZ}}{{CDeX}}{{CDeConX}} | ||
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After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spin repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]]. | After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spin repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]]. | ||
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{{CViZ}}<br> | {{CViZ}} Physical Damage 149% <br> | ||
{{CViZ}}<br> | {{CViZ}} Physical Damage 183% <br> | ||
{{CViZ}}<br> | {{CViZ}} Physical Damage 217% <br> | ||
{{CDeX}}<br> | {{CDeX}} ???% Phy. Damage<br> | ||
{{CDeConX}} | {{CDeConX}} ???% Phy. Damage | ||
|} | |} | ||
{{SkillText|Combo|2}} | |||
<br> | <br> | ||