Crossmore: Difference between revisions

27 bytes added ,  20 February 2016
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== Tips and Details ==
== Tips and Details ==
*The damage goes down per hit, not depending on range. As such, even at point blank the skill will still reduce in damage.
*The damage goes down per hit, not depending on range. As such, even at point blank the skill will still reduce in damage.
*Currently glitched: The damage jumps down to 551% per hit for 2 hits before going back up to the listed minimum of 589% resulting in a maximum of only 3159% Magical Damage.
*Currently glitched: The damage jumps down to 551% per hit for 2 hits before going back up to the listed minimum of 589% resulting in a maximum of only 3159% Magical Damage not including skill traits.


== Alternative Names ==
== Alternative Names ==
ElEditors, Administrators
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